Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода






Your solution is very similar to the intended : launch the cube, then you a short time after, then portal its panel, then yours. Thanks for testing my workshop !
@stormsend and jgaultney : I lost the map's file, so I can't fix it anymore ... but thanks for testing and providing feedbacks !
While toncica performed a quick double fling(cube first, then himself), I did two
separate, independent flings, first myself to the exit area then while standing just outside
the fizzlers, portal flung the cube.
Glad you enjoyed the maps you played ! Honnestly I hesitate removing the "pillbox collection" from my workshop (except "vitamin"), and "Tit for Tat" is kind of a joke !
My most "think-with-portals" workshop's part is gathered into a specific collection .
I'll soon struggle against your White Room. Thanks for playing ^^
I've subscribed to a bunch of your maps and played them in a row. Here is one hour of blind playthrough which I really enjoyed: http://youtu.be/e7nl2dgBHY4