Sid Meier's Civilization V

Sid Meier's Civilization V

Kingdom of Saudi Arabia
57 comentários
Zannder 1 jun. 2019 às 19:31 
+50% in deserts? isn't that a little overpowered?
Terijian 20 jul. 2018 às 20:07 
Could you tell me what the music you used is? Specifically "faisal peace"
bigricky 24 mar. 2018 às 19:07 
No reduced happiness, faith, and culture? That's not very realistic.
Ka1tos Kelevra 30 jan. 2016 às 18:45 
The fixed version at "Bug Reports" is no longer available. Could you please reupload somewhere as I like a lot your work. Thanks!
M H M 6 out. 2015 às 18:56 
what's the deal with the bad custom leader music
Murphy  [autor] 28 set. 2014 às 12:36 
I updated the info.
BillyBone 24 set. 2014 às 23:17 
Can you explain the UB more? Does it mean you can see oil before the required tech, or that it can create an oil resource that wasnt pre-destined?
Murphy  [autor] 14 ago. 2014 às 18:08 
What expansion(s) do you have?
alex-juve-me 14 ago. 2014 às 13:13 
i can't see it in my mods
TTV | Shrimpyy9000 7 jul. 2014 às 20:12 
http://forums.civfanatics.com/showthread.php?t=523450

It converts mods so they work in online multiplayer. I had to mess with yours to make it not crash the game but it seems Arabia is gone for good as long as I keep it installed. Oh well
Murphy  [autor] 7 jul. 2014 às 20:03 
What is MPMP?
TTV | Shrimpyy9000 7 jul. 2014 às 19:56 
I tried deleting that and Arabia still isn't showing up... hmmmm... I'm using this in combination with the MPMP mod so I'm wondering if when I packed your mod it read it and removed arabia. IDK
Murphy  [autor] 7 jul. 2014 às 18:58 
Go into My Documents/My Games/ Civilizations V/Mods/MMEC - Saudi Arabia/XML/Civilizations/CIV5Civilizations. You should see the this phrase at the top of the page: <Delete Type="CIVILIZATION_ARABIA"/>.
This might cause your game to crash if files from Arabia and Saudi Arabia overlapp.
TTV | Shrimpyy9000 7 jul. 2014 às 18:37 
Is there anyway to make this mod not remove the default Arabian civ from the game?
WERNERvsNEO 28 jun. 2014 às 11:28 
I currently play a game as America with this and a few others of your extra civs.
The strange thing i notice be that i can build the UB Aramco facility.
I guess this must be a mistake.

But I very like this extra civs!

Grtz
teslamatic 21 mar. 2014 às 11:44 
I stand corrected. It never occured to me to think of him.
Murphy  [autor] 17 mar. 2014 às 17:54 
You are confusing two Faisals my friend. This is not the Hashemite King Faisal, it's Faisal ibn Saud. Here's the Wikipedia page: http://en.wikipedia.org/wiki/Faisal_of_Saudi_Arabia
teslamatic 17 mar. 2014 às 13:42 
While I like your mods, it is bizzare to have Faisal as a leader of Saudi Arabia. Sauds have driven away the Hashemites, and they were and are bitter cultural rivals.

The civ is fine, it's just having Faisal as its leader is totally wrong from both historical and cultural point of view. Faisal/Hashemites were old, religious, aristocratic establishment (locally speaking), the Wahhabis ("Saudis") were reforming, fundamentalist upstarts.

You just need to have Abd al-Aziz Al-Said as the Civ leader is all. Also, Faisal's capital would be Mekka, Abd al-Aziz' would be Riyadh.
Murphy  [autor] 23 fev. 2014 às 20:13 
New version uploaded.
MedicineMan 29 jan. 2014 às 20:29 
Thx :)
My dad use to work for Aramco, i lived there for 10 something years, if you have any questions about Saudi feel free to ask me.
Murphy  [autor] 29 jan. 2014 às 19:14 
I've been wanting to update this mod and fix those issues for the longest time, but bec. of certain complications I haven't been able to - yet. The new update will add Aramco ;)
MedicineMan 29 jan. 2014 às 14:22 
Yeah your right. your really did a good job, but I found few bugs with this mod.
1) the game crashes when loading the save file
2) main menu music does not stop when the game starts, it would be cool if you can get the Arabia music to play while playing as Saudi.
Also I have an idea, you should add "Saudi Aramco", Aramco is the world's biggest oil company.
keep up the good work. :)
Murphy  [autor] 29 jan. 2014 às 5:07 
I would like to but there are very few good pics of him online.
MedicineMan 28 jan. 2014 às 20:49 
Thats great, but you should Also Add Ibn Saud, becuase he is like the george washington of Saudi Arabia.
Murphy  [autor] 8 set. 2013 às 10:28 
Uploaded a new version - Faisal screen works.
Hiram 31 ago. 2013 às 20:05 
A bit odd but luckily it doesn't really affect the gameplay. This is an excellent civ.
Murphy  [autor] 31 ago. 2013 às 18:21 
Yes, I noticed that but I havent figured out why yet. I'm working on it.
Hiram 31 ago. 2013 às 8:00 
Faisal's DOM screen isn't working in the most recent update.
M H M 10 ago. 2013 às 19:32 
looks cool i will use it :)
naif-5000 5 ago. 2013 às 12:50 
thanx :-) you the man
Murphy  [autor] 5 ago. 2013 às 11:24 
I think I found the problem. I hadn't removed all references to the Skyscraper. New version uploaded.
Murphy  [autor] 5 ago. 2013 às 4:47 
Weird . . . I'll look into it.
naif-5000 5 ago. 2013 às 0:38 
i can tell you after one hour and half to two hour the making my normal next turn the game sample stop working and i got the windows message telling me that.
Murphy  [autor] 4 ago. 2013 às 18:04 
I need to know so I can fix it.
Murphy  [autor] 4 ago. 2013 às 17:57 
What were you doing when it crashed?
naif-5000 3 ago. 2013 às 3:28 
thank you for the new update but the game crash during playing.
panzer elite 2 ago. 2013 às 20:28 
i belong
here
Murphy  [autor] 30 jul. 2013 às 19:47 
I used the same code in all my civs. None are replacements.
Hiram 30 jul. 2013 às 19:43 
Wasn't too difficult. I think you had them set to replace the Ottomans, haha. Code copied over from your Turkey civ I'm guessing.
Murphy  [autor] 30 jul. 2013 às 19:39 
You figured it out?
Hiram 30 jul. 2013 às 19:38 
A custom civ that doesn't replace an already existing civ.
Murphy  [autor] 30 jul. 2013 às 19:37 
What's a non-replacer?
Hiram 30 jul. 2013 às 19:21 
Re my previous post: Don't worry, sorted it out myself. I've put together a custom colour set for them, happy to post the code here upon request!
Hiram 30 jul. 2013 às 18:23 
Can you do a non-replacer version?
naif-5000 23 jul. 2013 às 11:05 
make the UN take big rule onit special WMD research and iraq attacking kuwait
naif-5000 23 jul. 2013 às 10:54 
thanx :-)
Murphy  [autor] 23 jul. 2013 às 10:36 
I'll look into it.
naif-5000 23 jul. 2013 às 8:19 
f-15sa develop for saudi air force its unique google it
al fahd can be anti tank
naif-5000 23 jul. 2013 às 8:08 
that will be great thanks again but atlees add more military unit and biochemical missile warhead or artillery unit to be more extreme domination.
scud missile launcher take 3 turns to reload at less caring any kind of warhead. :-)
Murphy  [autor] 23 jul. 2013 às 7:33 
The airplane and Khalid tank are not unique to the Saudis and I don't want to give them a missile. I never heard of the saudi vs iran missile crisis but I'll look into it. I do plan on making a Gulf War mod.