RimWorld

RimWorld

Alpha Animals
6.796 Kommentare
Sarg Bjornson  [Autor] Vor 10 Stunden 
Yeah, you can assume they are working as I intended at the moment. I revised most of the mod last week when redoing the wiki
NinjaBeest Vor 10 Stunden 
@ExplorerRowan

I agree, a few of the animals should be re-looked at and changed to pack animals, but it is ultimately Sarg's decision or if you want to make a patch I am sure he'd be fine with it.
Sarg Bjornson  [Autor] Vor 10 Stunden 
Those that are pack animals, are pack animals
ExplorerRowan Vor 12 Stunden 
Given that the descriptions of several of the old Forsakens animals say that Forsakens and tribals use them as working animals, could some of them be pack animals, too? The shadow charger seems like it ought to be able to be a pack animal at the very least.
Sarg Bjornson  [Autor] 26. Okt. um 23:50 
This mod doesn't touch map sizes at all
Sarg Bjornson  [Autor] 25. Okt. um 3:07 
I have mostly given up on Giddy-Up, it has changed hands way too many times
bolemeus 25. Okt. um 1:59 
I can't mount meadow ave's in 1.6 for some reason. Using giddy up 2 forked for mounting.
They have always been mountable. They even show as mountable in the caravan screen, but I can't mount them in a caravan, and they're not mountable in gameplay. Any idea what might be causing it.

I like mounts like ave's because they're fast and they're like chocobo's
Sarg Bjornson  [Autor] 21. Okt. um 23:09 
That depends on the trade tag of the specific animal. The game does a VERY poor job of detailing that to players
Wolfette 21. Okt. um 22:59 
Well most animal traders aren't interested in Animus Vox, only Exotic Goods Traders buy them.
Sarg Bjornson  [Autor] 21. Okt. um 22:47 
The same traders that would buy any other animal!
Wolfette 21. Okt. um 17:59 
Grats on that Sarg, I got an interesting query, what kind of Trader(s) buy Alpha Animals? I remember one who would buy the Animus Vox I've been breeding but not what kind of trader they were.
Sarg Bjornson  [Autor] 19. Okt. um 23:22 
The RimWorld Bestiary wiki is back again! Check it out at https://rimworldbestiary.wiki.gg/
Maal 19. Okt. um 13:11 
Reminds me of that dwarf fortress bug. Cats were dying from alcohol poisoning because they licked their paws after walking over spilled beer and each lick counted as a full beer lol.
Sarg Bjornson  [Autor] 19. Okt. um 11:58 
It doesn't have a custom food preference, it's the same as other RW cats
Sarg Bjornson  [Autor] 19. Okt. um 11:45 
Why would it be unable to drink alcohol?
Sarg Bjornson  [Autor] 19. Okt. um 11:04 
No
ObsidianPanth3r 19. Okt. um 10:54 
Greetings broder, is there anyway to use the Ravager psycast without a weapon?
Sarg Bjornson  [Autor] 19. Okt. um 4:00 
I'm on it, subscribe to this thread and I'll say here when it is ready
Droider 19. Okt. um 3:25 
Is there a list of every added animal i can view?
Ackmann 13. Okt. um 19:00 
Is there a way to see what biomes an animal spawns in, if any? Currently looking for a frost lynx and/or genix, but it would be nice to know how to check for any of the added animals.
Sarg Bjornson  [Autor] 12. Okt. um 12:23 
Fertilized soil is just a terrain. If it is changed via dev mode, there is no mechanic in place to make it "revert"
ImJustConfuse 12. Okt. um 9:54 
My sand squid died, will the fertilized soil ever go away? The mod that makes my soil prettier doesn't work with fertilized soil, but every time I try to dev mode it back to regular soil the fertilized soil just comes back over time
SmellyFishNuggets 9. Okt. um 14:44 
i keep getting an error each time the skip hound is "blinking" ( teleporting ) whenever its near a mountain and it tries to teleport into the mountain idk how to explain this but please fix it, its very annoying and i see potential in the hound rn
DEINOSS 8. Okt. um 12:01 
I cant cook the empress butterfly and caesar:steamhappy:
nemu 8. Okt. um 11:07 
Thanks for the answer!
Sarg Bjornson  [Autor] 8. Okt. um 10:59 
Not all. Mime and Fungal husk can't be tamed, for example

Multiplayer: no idea. I don't use it
nemu 8. Okt. um 10:17 
Can all the animals in this mod be kept as pets?
Also, will there be any problems if I use it in multiplayer?
Sarg Bjornson  [Autor] 7. Okt. um 22:38 
I don't even know what you mean, I don't touch anything related to that
[Br] Nasid 7. Okt. um 18:43 
is it normal when animals want to leave a location and at that moment they are attacked, but they do not attack in response, although there is a message that they have begun to take revenge, but they ignore you and continue to leave even the most dangerous of your mods?
Sarg Bjornson  [Autor] 6. Okt. um 23:25 
Yes
ShadowX116 6. Okt. um 18:32 
So I realize this is probably just flavor text, but are the Sky Eels actually okay to take in a vacuum?
Is it just weird code-wise to implement Vac-resistant critters?
NinjaBeest 3. Okt. um 12:06 
Yo I have an idea for a extension or patch mod for those that want it.
This mod https://steamproxy.net/sharedfiles/filedetails/?id=2255432128 is a wonderful mod that makes many animals be pack animals.
I believe many animals in this mod should be pack animals personally, and that main caravan packs mod supports many other mods, but I think the mod author is no longer working on it or willing to continue, so he probably will not patch it for Alpha Animals too nowadays. If you would be willing, my suggestion is to make some animals from Alpha Animals pack animals like the Thunderrox just for one example. But just an idea for an extension or add-on to this mod. I really could use some animals from this mod to be pack animals too reasonably. Thanks and all love. Again I absolutely love this mod thank you.
Sarg Bjornson  [Autor] 3. Okt. um 10:20 
I can 100% guarantee this works fine with the whole VE collection lol
bishop149 3. Okt. um 10:17 
Hmmm ok, I’ll try checking / changing the load order, if that doesn’t work I’ll start digging deeper. I have a lot of mods but the only ones I have that mess with faction stuff are all VE, pretty sure.
Sarg Bjornson  [Autor] 3. Okt. um 9:16 
Then you have some kind of mod conflict
bishop149 3. Okt. um 9:09 
If I toggle on "All Factions" then I can see Black Hive listed
Sarg Bjornson  [Autor] 3. Okt. um 8:32 
Not sure, I don't remember if faction discovery has a reset button
bishop149 3. Okt. um 8:11 
I think I may have messed up.
When I first loaded the mod I'm 99% sure that I said yes to this:

Q: Will this work on an existing save?
A: Yes, except the black hive raids, you'll NEED to add the Black Hive faction when Vanilla Expanded Framework prompts you to do so.

But the black Hive are not showing up as a faction and when I tried to spawn a raid using the dev tools I get: "Faction black hive of def AA_BlackHive has no PawnGroupMakers."

Is there any way to fix this?
Get the option on first load to fire again, in case I accidentally answered incorrectly
Sarg Bjornson  [Autor] 2. Okt. um 23:07 
Yes
Melon 2. Okt. um 17:11 
Is it intended for Night Aves to not be able to eat live plants? They can eat vegetables, but only after they've been picked.
耀焰溅火 2. Okt. um 6:42 
All creatures Zerg creatures by psycasts. I have also reported similar bugs in other mods.He said it was "compspawnerpan" that caused this.
Sarg Bjornson  [Autor] 1. Okt. um 10:46 
What Zerg creatures?
耀焰溅火 1. Okt. um 10:36 
I'm not sure if it's this mod that's causing it, but the Zerg creatures generated by Alpha Psycast are out of control and not acting as planned.
kaideg77 29. Sep. um 21:10 
Thank you very much
Sarg Bjornson  [Autor] 28. Sep. um 6:14 
30 every 30 days
kaideg77 28. Sep. um 5:03 
Yeah i saw that dead page ;( I dont suppose you remember how much devilstrand they produce and how long it takes?
Sarg Bjornson  [Autor] 28. Sep. um 2:42 
There isn't. Fandom killed it
kaideg77 28. Sep. um 2:32 
hey sorry to bother you, is there a wiki or doc that shows all animal stats. Im trying to find out how often devilsheep produce devilstrand and cant find it in game
Sarg Bjornson  [Autor] 28. Sep. um 0:55 
It's not an issue: Dub's Bad Hygiene is not compatible with animals with custom think trees
Fangtom 28. Sep. um 0:47 
Angel Moths seem to be unable to drink with the mod Dubs Bad Hygiene. Is this a known issue?