Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem






Also, There is a typo in the description.
"A Sog Said... - animal prostetics/bionics"
have a nice day
They just idle around.
I've looked at your Races_Animal_HousekeeperCat.xml and found the lines about training:
<untrainableTags>
<li>Haul</li> <!-- their hauling ability is handled bu custom AI -->
</untrainableTags>
I removed the lines and instantly (even without training) the cats started hauling / cleaning.
I've a heavily modded game, so im unsure if it's a compatibility issue or bug,
but it worked very well in 1.5 / without the new dlc
Cause it seems like its been a hot minute since Butt Fuzz got preggers.
For some reason, and i dont get any errors so far, my kittie doesnt want to go to the other floors from "multi floors" which it did when i had the 1.4 version. Not sure why, i keep testing maybe i can troubleshoot.
grab RimSort, try using its default sorting function to fix the load order
works for me with 275 active mods
the cats are basically the one thing enabling me to run caravans and keep production processors (like fermenting barrels) stocked, since regular pawns and even mechanoid or other automantons either take up more processing power or don't actually haul that often :D