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回報翻譯問題
- Is the updated "Standard" DEI version compatible with DEI: Realism?
@Remo I reduced hoplites to 240 since 300 was too OP and unwieldy. Some mob units are still 300+ though.
Shouldn't be any conflicts, all I did was add this mod.
Atropatkan more specifically are just... yum. Good line holding infantry with big shields, spears, and bows. They can cut an enemies numbers by 25% before ever getting hit. Nice cavalry for cleaning up and their archers are almost second to none.
Am I a hoplite fan? Sure, but they are so outdated even by the start of the game.
the mod is certainly not with balance in mind. if you want a properly balanced game then base DeI is the best way to go.
The 3 parts of DeI must be at the bottom, then Realism, then realism submods including this one.
Also, not related to this submod but to realism itself. On the new mod manager, Realism economy was being wonky. The costs of buildings and units didn't scale to DEI Realism but to just base DEI. Previous 7000 dinarii triarii is now base 1700 dinarii.
Im gonna run some tests on different load orders with this new mod manager and see what happens.
yes they are. in vanilla dei such units are about 300 men each, so I pumped it up to 400 to make a proper cohort unit that was usually the size of all auxilliaries and non-legionary units.
there're so many units, and while balance is not in mind, if a unit is over performing compared to base DeI let me know and I'll give it a tweak.
I got a question, some of my units, such as italic milits are 400, are they suppose to be that many ?
DON'T use atm as the prices would be all over the place.