Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
<li>
<researchProject>ColoredLights</researchProject>
<factor>0.5</factor>
</li>
</powerUpgrades>
<colorPickerEnabled>true</colorPickerEnabled>
<darklightToggle>true</darklightToggle>
yeah jokes aside, that is true, you can do it. idk if it's intentional or not
One improvement idea: bundle all the lights into a dropdown category. I'm using RIMMSqol to do this now, but it'd be cool if it were officially done.
"...\Steam\SteamApps\workshop\content\294100\1529700948\1.2\Defs\ThingDefs_Objects\Furniture_OverheadLight.xml"
And edit the values to your heart's content!
No problems though if you can't or won't you have done a great job! i have used it in every play-through i have done practically
Tried to load duplicate UnityEngine.Texture2D with path: FilesystemFile [I:\SteamLibrary\steamapps\workshop\content\294100\1529700948\Textures\OverheadLight.psd], Length 1118713 and internal path: OverheadLight
Tried to load duplicate UnityEngine.Texture2D with path: FilesystemFile [I:\SteamLibrary\steamapps\workshop\content\294100\1529700948\Textures\OverheadLightLines.psd], Length 95696 and internal path: OverheadLightLines
Tried to load duplicate UnityEngine.Texture2D with path: FilesystemFile [I:\SteamLibrary\steamapps\workshop\content\294100\1529700948\Textures\OverheadLightLinesx2.psd], Length 96860 and internal path: OverheadLightLinesx2
Tried to load duplicate UnityEngine.Texture2D with path: FilesystemFile [I:\SteamLibrary\steamapps\workshop\content\294100\1529700948\Textures\OverheadLightSquare.psd], Length 92266 and internal path: OverheadLightSquare
Currently in my game, they are pushing out 100% lighting for only 20W. This completely negates grow lamps.
It's taken a few hours but im nor desperate for this again :D