Cities: Skylines

Cities: Skylines

Metro Sky Prachachuen (Tower A)
20 opmerkingen
garfield007 12 okt 2018 om 2:35 
someone just stole your asset https://steamproxy.net/sharedfiles/filedetails/?id=1536699317 please report it as you are the creator
Palm'sTime  [auteur] 27 sep 2018 om 6:16 
@quadrioters ~_~ :steamsad: :steamsad:
Quad Rioters 27 sep 2018 om 4:57 
Yes, we gonna need another 100,000 assets/buildings in Thailand. :momozzz:
Palm'sTime  [auteur] 27 sep 2018 om 4:54 
@quadrioters @amamlya Thank you! :steamhappy::steamhappy:
amamIya 26 sep 2018 om 0:08 
nice work!
Quad Rioters 17 sep 2018 om 9:18 
Superb. Keep it coming.
Palm'sTime  [auteur] 14 sep 2018 om 5:54 
@daqwid2727 i tried uploaded to Sketchfab but texture bug. (from Sketchfab uploader plugin for Sketchup) :steamfacepalm:
Palm'sTime  [auteur] 14 sep 2018 om 5:52 
@daqwid2727 Thank you for your suggestions! I'm still a beginner and I don't know and think that larger size maybe caused by sketchup or textures or something.
DawiD 13 sep 2018 om 13:35 
Ah. also try to upload your buildings to Sketchfab with all textures, so everyone can look into it, and help you out if needed. Also it is quite cool presentation of your building on steam, before you download it. (look on my newest uploads, you will see what i mean)
DawiD 13 sep 2018 om 13:32 
I like it very much, but 17mb is a bit too much. I think you should hop on creators discord, and somebody will show you how to make sure objects are optimised for the game. Welcome to the family of CS creators!
Palm'sTime  [auteur] 13 sep 2018 om 7:18 
@KingLeno Thank you so much. :steamhappy:
KingLeno 11 sep 2018 om 3:10 
@armsplams if it's blurry at 2048 then you just need smaller polygons so divide them and add more triangles. Doubling the number of triangles is better than doubling the texture size, especially at 2048. 2048 is huge.

also, you seem to make really good use of the break in specular map (the line that appears around the windows) but you can avoid that all together by setting a ridiculously high number for either the floor height or first floor (not sure). But all those values do is modify that line and has no effect on the height of the building or number of floors.
Palm'sTime  [auteur] 10 sep 2018 om 21:53 
@KingLeno Thanks! I tried to work on 2048px but it's blurry (too many stripes)
and thanks again for suggestions!

@lambermd Currently I don't have plans at this time.
MasterPainBP 10 sep 2018 om 6:14 
subscribed :)
KingLeno 9 sep 2018 om 15:32 
Nice building, but you may really want to work on your texture use. 2048 x 2048 should really be the max, and I've learned that even that is rather high for a building that has a lot of repetitive windows.
Hafiz 8 sep 2018 om 16:55 
beautiful
Jollicent 8 sep 2018 om 11:17 
welcome new creator!
lambermd 8 sep 2018 om 10:00 
awesome job, are you planning on doing the other two buildings?
Blujitsu 8 sep 2018 om 8:48 
Gorgeous building! I can honestly live with the file size, even if it's not great.
garfield007 8 sep 2018 om 1:31 
building is super cool just why it is 17MB :(