Torchlight II

Torchlight II

NCQ - No Class Requirements
21 Kommentare
Rane 3. Nov. 2018 um 13:25 
I hope its ok to include this in my modpacks,if not please let me know
steffire3 6. Feb. 2016 um 16:23 
Thank you Lepo :)
Lepo  [Autor] 6. Feb. 2016 um 0:51 
Feel free to add this mod in any pack you want ;)
steffire3 4. Feb. 2016 um 23:46 
Vanilla as it Should Have Been

http://steamproxy.net/sharedfiles/filedetails/?id=598144481

We would like to know if it's okay for us to consider using this or recommending this in our mod pack?

also if you could recommend this to others if we decide to use it?

and I will gladly delete this comment if you wish me to do so.

Credits and links will be provided in description if used.
Protean1 1. Jun. 2015 um 12:40 
After I uninstalled this mod, every single one of my class specific uniques disappeared.
WiredNet 4. Feb. 2015 um 13:34 
That's too bad. Thanks for the quick reply, anyway.
I did notice that this didn't work for all the pieces of the Mondon's Vestment (Engineer) set, by the way, even with this at the top of my load order. Not sure if there are other exclusions as well. Just FYI.
Lepo  [Autor] 4. Feb. 2015 um 11:06 
Hi, currently all my mods are considered as finished. No chance to get updates, even for the future, sorry.
WiredNet 4. Feb. 2015 um 9:02 
Can we get an update to this? Perhaps one that covers the armor included with popular mods like Synergies and TL2Enhanced, or the Far East Expansion?
simperino 30. Nov. 2014 um 11:08 
i want this
ill sub later
Nocona 18. Jan. 2014 um 14:48 
can you take of class requierments on everything please
Thakk 22. Dez. 2013 um 12:31 
Would it perhaps be possible to adjust the class requirements on the 2 mod armor sets here on the workshop? (TetraGear and shieldmaster), If not, then that's ok.
ChiloRamuneTTV 1. Dez. 2013 um 16:49 
THX
Beau 31. Aug. 2013 um 10:35 
Ultimate character custimization. I love it! Finally I can make an attempt at a decent spellsword!
Velathelis (Owl) 16. Jul. 2013 um 5:32 
ty this mod is great :D thank youuuuuuuuuu!
Lepo  [Autor] 15. Jun. 2013 um 0:43 
An embermage can wear a berserker, outlander or engineer armor, and vice-versa. I have done this because many item are not really class specific, but they still have class requirements. This mod increase variety of equippable gear without unbalance gameplay in my hopinion.
Björn 14. Jun. 2013 um 19:39 
So a mage can ware berserker armor, is that what this is or is it for something else? I'm new to this game so i'm not sure.
Kernalgohd 26. Mai 2013 um 18:20 
Love the art.
Lothan 24. Mai 2013 um 19:23 
I just used a quick script to remove all the class requirements.

Says there were 757.

If you did that by hand I am quite impressed.
Lepo  [Autor] 23. Mai 2013 um 2:47 
I don't want to add a new mod like that. Removing class requirements doesn't change the overall balance of the game, but no level\stat requirements it's a cheat mod, and i don't like that.

I know that a similar mod exist before mine. But it's outdated, it miss a lot of new items introduced in a latest patch. So i have started this mod absolutly from scratch to be sure to cover all new items added.
Parkan 23. Mai 2013 um 2:34 
you made a twice work work man =).such mod already exist on internet.i hoped you can made no level\stat requirements on items mod?
Lepo  [Autor] 23. Mai 2013 um 2:17 
I have edited more then 700 items, if i have missed 1 dont' worry, just write here the item's name and i will fix it as soon as i can.