Cities: Skylines

Cities: Skylines

Stone quay - Plain
14 則留言
Unknown63 2020 年 4 月 9 日 上午 8:08 
thanks!
Avanya  [作者] 2020 年 4 月 8 日 下午 12:32 
@Unknown63: If you use the Loading Screen Mod, check in Options to make sure you don't have it set to only load used assets.
Unknown63 2020 年 4 月 8 日 下午 12:27 
yes! but once i've entered my save, nothing shows up. I tried to use Find it and look for it, but it hasn't find it
Avanya  [作者] 2020 年 4 月 8 日 上午 11:00 
@Unknown63: Do you see it in the Content Manager under Assets?
Unknown63 2020 年 4 月 8 日 上午 10:53 
Hi! The quay doesn't show up in my game, do you have any suggestions to solve this issue? (i have the same problem with all the other quay networks i've suscribed to)
Luk_Zloty 2018 年 5 月 27 日 上午 3:21 
No problem, have fun :)
Avanya  [作者] 2018 年 5 月 27 日 上午 3:02 
@Luk_Zloty: Maybe at some point. But for now I want to make something not quays. :P
Luk_Zloty 2018 年 5 月 27 日 上午 2:43 
Great job! Is there any chance for recolored version of your quays? Namely, red brick? I'd love to make some Prussian Fortress with these.
Caixos 2018 年 5 月 5 日 下午 3:52 
Very good for castles or forts :steamhappy:
Avanya  [作者] 2018 年 5 月 4 日 下午 1:37 
@seanlax5: No, it looks to be a limitation of how they work. Canals can get away with the thinner walls as they just cut a hole in the terrain instead of pull it down. But that limits their widths to fit tiles - and they're ofc not as flexible as quays and don't work at all for a shoreline. :P
seanlax5 2018 年 5 月 4 日 下午 12:53 
@Avanya: Thank you for the reply. I have experienced exactly the same land-water boundary issues with the asset you linked. I was hopeful there was a different solution but it doesn't appear to be so. That's okay, I still love them and use them!
Avanya  [作者] 2018 年 5 月 4 日 上午 6:03 
@seanlax5: Not without having some weird terrain. The reason why they are the size they are, is to hide the terrain that's pulled down inside them. This cool wall comes both as a wall and as a quay and in the last picture you can see how the terrain behaves when a quay is so thin. Ofc you can hide it with props or trees, but you'd basicly still have that extra space wasted (having buildings there pulls up terrain in the water). I doubt I'll do any thinner than these ones since they're already stuggling to hide the terrain when there's a road right next to them. :)

https://steamproxy.net/sharedfiles/filedetails/?id=1366477183
seanlax5 2018 年 5 月 4 日 上午 5:50 
Seriously appreciative of these custom seawall assets. Genuine question: is it possible to make quays that are thinner than vanilla? I've been itching for a bulkhead-type of wall.
AmiPolizeiFunk 2018 年 5 月 3 日 上午 9:44 
thank you :medkit: