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"make you feel powerful when you stack up a billion buffs all at once." 🙄 I'm searching a mod for these buff durations but I want them to stay balanced.
It will end in the heat of a battle and I will instant lose DPS.
I assume, i will just get perma buffs mod.
Can we have permission to use parts of these modified Vanilla skill stats in "Skills Expansion" while crediting you for these changes?
https://steamproxy.net/sharedfiles/filedetails/?id=924025867
They are intended to be short, burst fight spells. Now I don't have a problem with violating this by extending the duration, but it doesn't seem to follow to maintain the cooldown on it, especially when the ratio of downtime is so greatly diminished. Basically, it would just make more sense to normalize all the cooldowns and just have all the durations up.
Anyway, I'll have to keep looking for the mod I want since this one doesn't have the Synergies buffs in it, but it looks pretty good so far. PM me if you ever update it to include Synergies. =)
Also, please add the Gun Bot and the Sledge Bot to this mod, as I have been avoiding using them due to their short duration. This mod makes playing a summoner not feel like a chore, I love it.
The durations for the skills are also not listed in a well sorted way in the editor, which is another reason I'm reluctant to edit it now.
Like, load this mod with a higher priority, I forgot how it works exactly.
As long as the other mod doesn't change the same things, it should work fine.
This one only changes values and descriptions for skills.
It's already unbalanced (IMO) with just the 5 minutes for some of the buffs. Notably skills like shadowmantle and dervish.
It's hard to keep those skills balanced for longer durations when their downside is their short duration.
Sorry.
@Bullet, Mage fire shield? Isn't that immolation aura? That one is included.
@Lathirex Unfortunately no. not that i know of. I have a 5 minute and a 5 hour version.
You can probably find some mods with class specific tweaks though that might better suit your needs.
Apologies for silly question (new to mods), but will this mod flag my character as a cheater? Do all mods do that now or does the steam workshop integration remove that problem?
Loved it so much I just had to bundle it!
BiG Hawngry's MAD Workshop
5 min still feels a bit to short and the 5 hours version is a bit of an overkill.
Still loves the mod though.
@Spankalot - I'll upload this when I get the chance. I'm not currently using the computer I made it on.
Have you tried doing what Last Laugh suggested?
Problem: I have synergies mod + this + Blanks Landmarks > cant join my friends game (with same 3 mods)
What kind of change would you like to see to those buffs that don't include the mana reserve?
Ragnaman: I totally agree, the "reserved mana" approach avoids the micromanagement while including a real penalty that forces you to make choices. It should definitely be possible to implement through GUTS; I'd love to see a similar mod that takes that approach instead.
This problem may extend to Shadow Mantle, Elemental Boon and Elemental Overload. The change to Haste, Repulsion Hex, Immolation Aura and Stormclaw is lovely, though. I don't know or care enough about the other buffs to say anything about them.
Would it be fairly easy and straightforward for me to try and tone down your mod to my specifications if I don't have any previous experience?
You want bazillion buffs stacked at once ? Sorry not gonna happen.
Oh you want this buff ? Sure here you go and forget about it...just dont spam your magics.
Perfect balance.
Is it possible to mod it this way for TL2 ?