RimWorld
Bad People
Komentarzy: 213
Shuttle 7 sierpnia o 2:03 
it need more just fixing two when there more to add but i can say but you know what i mean
T.Y.N 12 lipca o 11:46 
@Papito it got updated
Papito 16 czerwca o 12:37 
This will get updated right?
Nairagorn 9 czerwca o 20:13 
Is there any way to make this compatible with war crimes expanded? My depraved pawns get mighty upset when i hack off prisoners' limbs
Mike 24 lutego o 23:22 
Any chance you could add the whole "We butchered humanlike" thought to something depraved pawns don't care about?
Veshi Crimson 9 stycznia o 16:32 
@uberjammer The best ones
Cammerel 28 grudnia 2024 o 9:30 
@uberjammer, Prison Labor is a mod.
uberjammer 27 sierpnia 2024 o 0:14 
"right now I'm stuck with prison labor."
What country is it that lets prisoners mod rimworld in their spare time??
Elth 28 czerwca 2024 o 3:50 
how do you disable the trait gained window from popping up?
Uvita_💉🩸 11 maja 2024 o 10:14 
Thank you for this mod, do you know if it's possible with other mods or whatever to avoid the debuff of eating human meat directly from corpses? Like, I want my cannibal pawns to eat the bodies as they are rather than butchering, is that a thing?
Slash 2 maja 2024 o 8:39 
Thank you for the update, now my 1-year-old is a cannibal :steamhappy:
MinhNghi 30 kwietnia 2024 o 13:35 
Thank you for the 1.5 update. You're the best!
Papito 16 kwietnia 2024 o 4:22 
Thanks for all your mods <3
Sakujo 12 kwietnia 2024 o 16:40 
@Hazzer It's okay, smart adults know that it takes time. Thanks for modding and making a great game better. Cheers!
Hazzer  [autor] 12 kwietnia 2024 o 1:36 
will be, right now I'm stuck with prison labor. Please be patient :/
MinhNghi 12 kwietnia 2024 o 1:28 
1.5 update please <3
GVLT 2 kwietnia 2023 o 8:58 
I have the same problem as Kosh
Gaazhagens 5 lutego 2023 o 11:12 
I really like the idea of this mod, but is there some way to adjust how quickly the trait appears? Right now, I am having new pawns (even "kind" ones) become depraved immediately crash landing or starting a new tribal colony. They lose the "kind" trait, if they have it, and become depraved, even though all that's happened is that they've arrived at the landing site and have started to pick up their starting gear.
Kosh 17 stycznia 2023 o 7:11 
Hello. For some reasons Depraved trait doesn't works correctly and my pawns get mood debuffs, such as "organs harvesting".
Hazzer  [autor] 22 listopada 2022 o 8:46 
@Nattnissen please share your game logs
Nattnissen 22 listopada 2022 o 8:27 
After the last patch this mod made saves unable to load, did not make a error log but it said something about cannibalism.
Esoteric Avakovist 7 listopada 2022 o 18:14 
Right sector flag lmao
Demonlord09 30 października 2022 o 15:01 
It just showed up when eating mushrooms too. Weird stuff. I'll go bug the VGP guy about it.
Hazzer  [autor] 30 października 2022 o 14:46 
@Demonlord09 looks like it is VGP problem. I can reproduce issue with only Biotech and VGP.
Hazzer  [autor] 30 października 2022 o 3:26 
@Demonlord09 thanks for the report. Working on fix
Demonlord09 30 października 2022 o 2:26 
Steps to reproduce: Make some VGP Salted Meat>Have a Sanguophage try to eat it>Red Error.
This mod and HAR were listed as the most likely causes of the problem.
Demonlord09 29 października 2022 o 14:48 
https://steamproxy.net/sharedfiles/filedetails/?id=2881711239 <--- Red Error

https://gist.github.com/f206db72ae887071472590ff58b7dd54 <--- Output_Log

Red error popped up when one of my pawns went to automatically eat some Salted Meat that was lying on the ground.
Tyrant 13 września 2021 o 19:42 
Finally got to test it today and I confirm that your last update fixed the issue!
Tyrant 27 sierpnia 2021 o 21:35 
https://github.com/Aviuz/BadPeople/issues/17

There I submitted an issue with log and repro steps. Sorry for the delay, I had a busy week.
Hazzer  [autor] 25 sierpnia 2021 o 5:48 
@Tyrant yup, github is valid option.
Tyrant 25 sierpnia 2021 o 2:44 
I found an issue. When taking any quest that involve your colonist to get unto a shuttle the colonists will disappear.

This includes "Lending colonist" type quests and the quest where a faction carries your colonist to a mission destination.

When it's time to return the pawns, or drop them out at mission location, they vanish.

I have a log from a game with only bad people, it's requirement and the DLCs, where should I post them? Is entering an issue on the github a valid option?
Hazzer  [autor] 10 sierpnia 2021 o 6:46 
@HanktheTank Can you provide logs?
HanktheTank 10 sierpnia 2021 o 6:44 
Found a very strange bug. My Psycaster used Word of Joy on pawn, it didn't work and caused the casting noise to play repeatedly. It drained all of my caster's focus and prevented him from regaining it at a meditation spot. I turned on debug mode and manually refilled his focus, but it instantly depleted. The only reason I think it is this mod in particular is because I started disabling them one by one and the problem fixed when I disabled this one. I'm not using any mods that should alter psycast abilities.
b0nes 2 sierpnia 2021 o 7:32 
thanks for update!!
Noob™ 1 sierpnia 2021 o 13:17 
Thanks for the update!
Wolfskrieg 31 lipca 2021 o 7:06 
Am really missing this mod :(
Wolfskrieg 29 lipca 2021 o 23:07 
Any time soon hopefully.... :)
Noob™ 26 lipca 2021 o 5:52 
Sweet! My Cannibal colonies haven't been the same. Thanks!
Wolfskrieg 25 lipca 2021 o 9:55 
You sir, are a star *
Hazzer  [autor] 22 lipca 2021 o 12:39 
Working on update, please be patient. Stuck with some issues with other mods, but bad ppl gonna be updated soon :)
Wolfskrieg 22 lipca 2021 o 10:15 
Pls update to 1.3. Excellent very much required mod for depraved individuals such as myself.
Demonlord09 20 lipca 2021 o 13:41 
Needs an update for 1.3 and Ideology.
Zahnloli 8 czerwca 2021 o 16:12 
Minor problem with races that can't get the cannibal trait: You still get the popup when the chance triggers. Only appears to happen once per pawn and it doesn't break anything, so it's really just the occasional pointless popup.
Wolfwood1316 17 maja 2021 o 12:02 
must add butchering! we need moar depravity!
BingoBungus 11 maja 2021 o 21:52 
What happens if you get to High Morality though..?
Unemployed Rat 18 kwietnia 2021 o 22:41 
Really dig the mod, but as some other users say butchering would be a nice (small, like 5% or so) addition to the evil progression. As of now, the depraved trait is easily obtainable by organ harvesting medics, but not so much with colonists that lack a decent medical skill.
Wololo 19 marca 2021 o 9:29 
and a patch for warcrime for the perfection <3
Forien 13 marca 2021 o 3:53 
I agree that butchering should add to depraved progression. Also banishing pawns that just joined and are pretty much strangers shouldn't be punishing imho
Pinecone 29 grudnia 2020 o 11:05 
I feel like butchering humans should be added to the depraved list of actions. After chopping up hundreds of human bodies, just to make kibble for your puppers, I think you would stop feeling bad about it.
Azraile 20 grudnia 2020 o 20:29 
I opened the options menue for this mod and i couldn't close it.... x.x

fun note though i keep having pawns go depraved In the middle of chopping them up for parts lol

Wonder why? >.>