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The culprit seems to be line 103 in XComClassData.ini. There is a missing closing parenthesis after "StatType=eStatCombatSims,StatAmount=0".
I do wish that OP would release a balanced 2 tier skill tree with an Xcom tier because, again, I love how these classes play.
Thx modder !
I originally intended to use both sword/pistol but ended up reworking that because in order for a class to fire a pistol you need a perk which is dumb but you need Sword Slice perk for swords and Fire pistol perk for pistols I ended up going with swords but left the ability to equip pistols. If you use utility slot sidearm when you equip the pistol in on of the extra slots (Thank you Tactical Rigging) It automatically gives you that perk. If I can figure out a way to make a perk give both abilities I could change it allowing you to use both but for now it's easier to use that mod.
Keep up the great work.
Thanks.
The Weapons are from the Titanfall Weapons mod: http://steamproxy.net/sharedfiles/filedetails/?id=1158907115
The Armor is the Titanfall Gear: mod:
http://steamproxy.net/sharedfiles/filedetails/?id=1123758226
The Headgers is from CODG: The Ghosts' balaclavas + headgear:
http://steamproxy.net/sharedfiles/filedetails/?id=1150650805&searchtext=ghosts
& Nova Squademate:
http://steamproxy.net/sharedfiles/filedetails/?id=1131360448
I also Recommend any of the Sections 9 packs
steamproxy.net/sharedfiles/filedetails/?id=1172570913
http://steamproxy.net/sharedfiles/filedetails/?id=1142468745
What is the gun in the second picture? ....Which Mod is it? (if any)