Total War: WARHAMMER II

Total War: WARHAMMER II

Vampire Counts unit pack
44 opmerkingen
Wrath_of_Janos 12 jan 2023 om 1:10 
sfo?
Shinobus 27 dec 2022 om 6:46 
@Dark King , well said, this is a great mod! Skelington Scythes was a real miss by the devs.
Trévio, Rei do Mal 6 sep 2022 om 9:17 
I just want to thanks so much to the creator of this mod, you did a very well done job. These troops are worthy of beeing soldiers of a true vampire army and should have been on the real game. Their looks are spooky, dark, edgy and badass, not to mention that they´re op as any Vampire faction´s army should be. Really appreciated.
Ciaphas Cain 18 mrt 2022 om 13:28 
Brilliant mate!
Singemeister  [auteur] 18 mrt 2022 om 1:19 
@Mortarch of Blood
Yup. WOrking on new units and skills mods for WH3 factions as well.
Ciaphas Cain 17 mrt 2022 om 17:29 
Probably goes without saying BUT I thought I'd check since VC are fav faction.

When W3 finally gets modding, are you gonna port this over asap? (and also your skills mod....fuck me I'm missing them so bad)
Singemeister  [auteur] 9 mrt 2022 om 13:23 
@BJDERV

Sure, go ahead.
BJDERV 9 mrt 2022 om 9:05 
is it alright if i uploaded a Lite version of the mod that only contains the strigoi, vampire dragon, and grave guard with Scythes, so that its compatible with expanded roster's vampire counts? I will give you full credit for the mod and everything.
Lou Tibus 8 nov 2021 om 14:28 
Issue: Blood dragon don't have shield... It doesn't appear in their stats
The Guiding Light 23 jul 2021 om 20:00 
does this need updating?
Singemeister  [auteur] 16 jun 2021 om 12:56 
@pritchy_01 If there is, I don't think its been mentioned to me, and I'm not going to make one.
pritchy_01 16 jun 2021 om 9:31 
is there a SFO submod for your unit mods or will there be?
Singemeister  [auteur] 14 mei 2021 om 6:46 
@PerchancetoGame

Strigoi Terros benefit from Crypt Terror buffs, so yes.
PerchancetoGame 14 mei 2021 om 5:52 
Do the Strigoi lords buff the strigoi terrors? Making a bestial vampire army would be epic with lord buffs
Sniggledorf Fumpledink 4 feb 2021 om 21:42 
can you please update?
Singemeister  [auteur] 13 jul 2020 om 14:05 
@Kingpanther7 It's updated to the current live version.
Kingpanther7 13 jul 2020 om 12:20 
this needs a update or is it just not working?
Devixian-Firehawk 4 jun 2020 om 9:46 
okay cool. Thought ya'd say that, and i cant blame ye, sometimes spamming bloodnights and projectile spells just aint enough.
Singemeister  [auteur] 4 jun 2020 om 8:01 
@ Firehawk Gaming YT The main reason there is that the VC lack a late game anti-large infantry unit, and already have anti-infantry in Grave Guard (Great Weapons). I'm changing it however so Grave Guard Scythes do splash damage and splash attacks
Devixian-Firehawk 3 jun 2020 om 20:07 
ok my only problem is that the scythes are anti large and not anti infantry. That is all.
Lili Marleen 26 sep 2019 om 16:25 
Ok nice, thank you :)
Singemeister  [auteur] 26 sep 2019 om 16:24 
@Federal It's balanced to vanilla
Lili Marleen 26 sep 2019 om 16:11 
Is this updated/ usable without too many balancing issues?
Singemeister  [auteur] 11 sep 2019 om 10:30 
Update tomorrow.
klaysdnd 8 nov 2018 om 16:10 
ok
Singemeister  [auteur] 8 nov 2018 om 2:48 
@klaysdnd After CotVC drops.
klaysdnd 7 nov 2018 om 23:13 
up date?
Singemeister  [auteur] 1 jul 2018 om 0:44 
Yup, should be updated now.
RevaulRen 30 jun 2018 om 21:29 
You back yet to update these?
Singemeister  [auteur] 8 mei 2018 om 4:26 
I will be out of England and away from a computer from May 9th to June 28th, so no updates will be forthcoming in that time, I'm afraid. You may have to disable my mods for the Norsca update.
pthomas6999 29 mrt 2018 om 4:27 
GREAT THANKS BUT HAVENT GOT THE STRIGOS TERORS YET
Aceding 25 feb 2018 om 15:51 
Yes property your link will indicate
Fire Destroyer 25 feb 2018 om 9:34 
@singemeister thanks for the attention!
Singemeister  [auteur] 25 feb 2018 om 9:22 
@Aceding I'm ok with that, but do give credit to the original mod authors as well.

@Fire Destroyer Probably, I'll have a look at that to see what I need to alter.
Aceding 25 feb 2018 om 7:31 
I can create version x2 for all your mod ? :)
Fire Destroyer 23 feb 2018 om 14:18 
Can you make it compatible with "Tireless Undead"?
Singemeister  [auteur] 19 feb 2018 om 8:00 
Grave Guard will no longer awkwardly hover hand their scythes.
Singemeister  [auteur] 19 feb 2018 om 5:38 
@Decomposed That change should be uploaded very soon. Don't you love it when your computer decides it needs to delete all your mods and redownload them? Isn't that great?

@High Queen Khalida | Was planning on doing that next.
Rachel L 19 feb 2018 om 4:00 
Nice to see this mod. Would you be willing to port the Empire of Man by Mixu from wh1 to wh2?
Decomposed 19 feb 2018 om 0:07 
I had a longer base for the scythes, so their hands were not holding air. Can you add it back?
Ashmodath 18 feb 2018 om 20:56 
Thank you so much for porting this! I’ve wanted this for a long, long time!
Singemeister  [auteur] 18 feb 2018 om 16:44 
@Rusery They should get tech tree bonuses, I don't use SFO so I wouldn't know what to do in that regard, and I'm very fond of the GG(S)s so they're staying in.

@Decomposed Thanks for making them in the first place. Now to return to sobbing as I try and work out why Cataph's VC Levies aren't working.
Des 18 feb 2018 om 16:37 
Yeah, actually, would it be possible to both ensure they get bonuses from the skeleton tech tree and perhaps a balanced version for SFO? Other than that, the Grave guards look a little much wielding those scythes like that. I would suggest just making the normal Scythe skeles (make them T2) a litte tougher with more attack/charge bonus and ditch the GGs altogether.
Decomposed 18 feb 2018 om 16:12 
Nice work, thanks for porting them!