Don't Starve Together
Dig your pond! [with Set Piece and Full Moon Event]
55 коментара
SSneaky 18 септ. 2021 в 18:23 
:lunar2019deadpanpig:
Ikkegwn 3 апр. 2021 в 13:07 
If you could only update the mod because of the fish change
souli 25 март 2021 в 12:31 
can you remove pond aswell?
yaboijardo69 27 март 2020 в 19:58 
the "fish" are now "freshwater fish" they dont work after the new update would greatly appreciate an update
EldVarg 1 ян. 2020 в 8:01 
Fishes need to be updated in latest patch as they are changed.
zyxerdima  [автор] 16 юли 2019 в 10:03 
@x0-VERSUS-1y perhaps it is possible, however, it should be unlikely to happen since the game tries to find the place for the Worm few times. If you could check it and report if there's a problem I could try to fix that by increasing the number of tries to find the spot for the Worm.
The-Goodwill-Tomcat 16 юли 2019 в 9:54 
@zyxerdima seems when I place structures like walls near the PK pond guarded by pigs that, sometimes (I think the majority of times, need to check more), worms don't spawn. I've made a nice thule-and-moonwalls enclosure with baits for werepigs plus some other aesthetic elements, will follow in with some printscreens. Maybe the worm spawns are at times blocked by those mentioned structures?!
zyxerdima  [автор] 16 юли 2019 в 9:21 
you're welcome mindpp
EnemyChad 16 юли 2019 в 7:50 
Found this while looking for a sample test piece mod. Thanks for this, it's neat!
zyxerdima  [автор] 16 май 2019 в 2:20 
x0VERSUS1y I've just checked it out, seems like all works just fine!
https://i.imgur.com/JcZMmnL.png
The-Goodwill-Tomcat 15 май 2019 в 14:30 
Doesn't this mod spawn Depth Worms under Full Moons anymore (at Pond guarded by the Warrior Pigs)? In my case it doesn't. Or a new update scrapped that aspect of it? (would be sad if so, heh)
zyxerdima  [автор] 26 ян. 2019 в 6:42 
@Blackraven6 хорошая идея, спасибо. Если буду что-то делать около этого мода, то обязательно добавлю такую возможность.
Blackraven6 26 ян. 2019 в 5:56 
Было бы неплохо сделать возможность наполнять пруд льдом(и может еще шариками с водой). Звучит вполне логично, что топленый лед вполне заменяет дождь. Ну сделать какое нибудь большое требование для него. Типа 30-50...
zyxerdima  [автор] 7 ян. 2019 в 2:52 
@Drowsy DST only
Shikikan 5 ян. 2019 в 2:01 
Is this for Don't Starve. too?
zyxerdima  [автор] 7 дек. 2018 в 9:39 
@Shorop песок и камушки, если я тебя правильно понял. Созданный такой арт для того, чтоб можно было легко различить, где созданный игроком пруд, а где сгенеринованный.
(Да, можно было бы вообще нарисовать другой пруд, с нуля, но я не по части арта)
xixol 7 дек. 2018 в 9:05 
Единственное что непонятно что это за белая фигня вокруг озера
xixol 7 дек. 2018 в 9:04 
>Вес
>Рассказал
Если не придираться к фигне то мод топовый, а автору +rep
zyxerdima  [автор] 1 септ. 2018 в 7:46 
@Микс ага, ок. реплайнул под видео)
mix_girson 1 септ. 2018 в 5:58 
Я его первее сделал давно уже, но я думаю, не которых механик так и не понял https://www.youtube.com/watch?v=usTbfMX52lc&index=2&list=PLSoHkXPBCV1B1QYCdyD0iNzKcgete9qwS
zyxerdima  [автор] 1 септ. 2018 в 5:56 
@Микс у меня еще есть другой мод - Quantum-linked chests - можешь и на него обзочик зделать, он поинтересней будет!
mix_girson 1 септ. 2018 в 5:53 
Буду знать )
zyxerdima  [автор] 1 септ. 2018 в 5:49 
@Микс спасибо :) смешное видео, посмеялся от души, особленно на "водяной".
Правда есть нескольно моментов: "Награды можно будет выловить во время полнолуния или в течение следующего дня" - а не только во время полнолуния, и если двух червей на человека мало, можно в конфиге подкрутить побольше, чтоб посложней было :)
А еще в конфиге есть "Pond capacity" - сколько воды нужно чтоб пруд наполнился, и скорость заполнения зависит от "силы" дождя, т.е. если дождь моросит пруд будет медленней наполнятся, нежели если идет ливень.
mix_girson 31 авг. 2018 в 22:56 
У тебя моды очень каефные.
mix_girson 31 авг. 2018 в 22:55 
Я сделал обзоры на 2 твоих мода хоть я и мелкий канал.
https://www.youtube.com/watch?v=5ZgzYoxq_p8
zyxerdima  [автор] 17 май 2018 в 13:22 
Bebestar if you have crash log - give it to me using pastebin.com
Bebestar 17 май 2018 в 11:10 
Good mode, the full moon recently appears and the server is cut off after catching the worm. Why is this? I've been using it without a hitch. Hmm ...
Fish 6 март 2018 в 16:12 
Totally defies the logic of science lol but sure I will try to imagine it lmao.
zyxerdima  [автор] 6 март 2018 в 15:30 
@iRex yeah it looks like dead, but let's assume that fish is in coma because it needs water for being fully.. functional. (Making fish alive after fishing it out is a hard process, in that case I should change other ponds' mechanics and so on :) )
Fish 6 март 2018 в 15:15 
When you catch a fish it's considered as dead right? so I was implying that fish should be alive if that makes sense or harvest fish eggs :) would be the solution.
zyxerdima  [автор] 6 март 2018 в 15:02 
@iRex fish catcher but alive? can you please elaborate?
Fish 6 март 2018 в 13:40 
Fish catcher would be amazing to have but alive.
zyxerdima  [автор] 6 март 2018 в 13:10 
@CottonAlpaca @󰀍eminchano󰀍 that was my first thought.
Louis 6 март 2018 в 12:48 
@󰀍eminchano󰀍 lmao the method you proposed literally takes millions of year for a bacteria to evolve to fish. Having ice melt is far more logical tbh
zyxerdima  [автор] 6 март 2018 в 9:18 
@󰀍eminchano󰀍 Ice Hat is not just a hat but also the ice - you can mount the Ice Hat on your head using rope as well as you can haul down the ice in a hole using those ropes and let it melt for making pond, aren't you? ;)
useless 27 февр. 2018 в 5:18 
thx :steamhappy:
zyxerdima  [автор] 26 февр. 2018 в 9:26 
@secgi I've added ability to bury manmade pond, now you can remove ponds by buring them.
zyxerdima  [автор] 29 ян. 2018 в 2:12 
@secgi just like any other regular item - your server admin (or you if youre server admin) should write in console
ConsoleWorldEntityUnderMouse():Remove()
and press enter while holding your mouse cursor above the pond
useless 29 ян. 2018 в 2:02 
how can i remove pond
xixol 27 ян. 2018 в 17:35 
Наконец-то смогу выкопать море, как древние укры
Zelynda 27 ян. 2018 в 16:16 
Oh I'm not AFRAID of frogs. I just don't like them being directly right in my base. I do use traps for them--all the time, in fact. Like I said, I like living near both rabbit holes and ponds, so when spring comes, I can just relocate all the rabbit-traps to the ponds instead.

...frogs coming right up into my face and randomly killing Glommer or my bees, however, is not welcome. So I like them at a _bit_ of distance. :)
TotallyLike кιℓα 27 ян. 2018 в 9:52 

zyxerdima  [автор] 27 ян. 2018 в 3:53 
@steven152 take a look at 1st video. Pond recipe is located in "Food" tab
leegyeongchan 27 ян. 2018 в 3:43 
how can i dig the pond
zyxerdima  [автор] 27 ян. 2018 в 2:30 
Thanks to all of you for the feedback :)
@zelynda are you afraid of frogs? ;) if so, you can use Trap for catching them, just like rabbits and spiders. and Moose/Goose can't land near handmade pond - he need nest, and manmade pond haven't that nest [dontstarve.wikia.com]. so you're safe to place pond near the base :)
btw have you heard about Rabbit Nest mod?
Zelynda 26 ян. 2018 в 17:11 
I'm also a hunter/gatherer type of player, and like to live near both rabbit holes to get non-monster meat for jerky most of the year...AND have some ponds nearby (but not TOO close) for the spring, too. With this mod, if there aren't any ponds where I want them...I can make my own! :D
Lifeline enjoyer 26 ян. 2018 в 16:53 
-w- Good
luggy 26 ян. 2018 в 16:32 
so cool
FreyaMaluk 24 ян. 2018 в 2:28 
nice idea... gj @zyxerdima
zyxerdima  [автор] 23 ян. 2018 в 7:48 
Thanks to all of you! I really appreciate it!