Stellaris
!!!Tons Of Traditions
385 Yorum
bascott83 12 Ara 2020 @ 13:45 
This is so out of date! Expanded Stellaris Traditions, Plentiful, and Lots of Traditions have far passed this and support each other.
LustyLizard 4 Nis 2020 @ 8:23 
yeah dont try this mod now, it f-ed up my entire savegame. update this pls
奇迹法师 17 Mar 2020 @ 5:00 
the latest update is in 2018:steamsad:
Beardmonster 27 Şub 2020 @ 15:16 
This is one of THE mods, so much hoping for an update... :-)
Fenrir 23 Oca 2020 @ 13:20 
@[JdG] Pejman
Any possible updates please?
Red October 30 Ara 2019 @ 15:19 
Mod says 2.1.2 in the launcher so probably 2.1.X
Kosmo 30 Ara 2019 @ 12:45 
So what version is this for? You really should put the version number of the mod somewhere in it's description. For the people not playing on the latest version it's a nightmare to find mods. Besides that your mod looks pretty damn good bro.
bigfakinlez 20 Kas 2019 @ 18:24 
please update the mod
Adahn 11 May 2019 @ 18:17 
Come on guy, please come back and update the mod. We're beggin' ya.
Single Digit IQ 7 May 2019 @ 22:55 
Somethign si nto working properly, some descriptiosn are missing. Also, my game crash a lot when the mod is installed.
Ordis(Jace) 2 Şub 2019 @ 12:11 
@Marcus the link is dead.... please send it again ?
Superbreadninja 29 Oca 2019 @ 11:29 
@Marcus that link is telling me the item was removed :/
Mr. Robicheaux 25 Oca 2019 @ 10:50 
Mr. Robicheaux 25 Oca 2019 @ 9:31 
I'll try to update it and will upload a new file (if the Author is fine with it)!
无尽螺旋 19 Oca 2019 @ 19:46 
Unfortunately, I like this mod very much, but I also respect the author's wishes.
DerigarsChairman 18 Oca 2019 @ 20:03 
do you have the base files?
Durandal 7 Oca 2019 @ 16:47 
@Pejman I don't blame you, I've quit stellaris myself, it's an unplayable mess with the latest update
[JdG] Pejman  [yaratıcı] 7 Oca 2019 @ 13:15 
i've currently stoped playing stellaris and supporting my mods, i'm sorry if it's causing an issue (i'm keeping them up if some people didn't update and still want to use them)
Oldhip 4 Oca 2019 @ 16:45 
Dead,
Oldhip 4 Oca 2019 @ 15:27 
has this been fixed ?
Durandal 20 Ara 2018 @ 1:09 
Addendum: in general a LOT of the traditions currently do not work it seems
Durandal 20 Ara 2018 @ 1:03 
Bugs found so far

Archivists 'preservation of knowledge' does nothing

finishing the archivists tree is useless, as the building it gives you cannot be built under any circumstances, it wants a 'capitol' on my capitol that has a fully developed capitol building

Commerce's finish bonus does nothing near as I can tell

Advanced industries is worthless as while it unlocks new techs, these techs do you no good as you cannot build any of the new buildings they are related to near as i can tell, i have never had tech come up to get these new buildings offered by the industry tree

Forge Worlds does nothing near as I can tell
Bigphantom 11 Ara 2018 @ 15:09 
Will you update this mod to 2.2?
Galaxar7 8 Ara 2018 @ 4:40 
update please to 2.2.1 ver
Ainz Ooal Gown 23 Kas 2018 @ 6:02 
not work with 2.1.4, sub sub:steamsad:
Markuis 1 Kas 2018 @ 17:53 
@Blind Yeah same here, some tradition boxes have disappeared
Blind 30 Eki 2018 @ 16:35 
So i had additional traditions before and it worked fine. Had most of them unlocked. I downloaded expanded traditions and when used with yours it makes the additional traditions disappear. Also when I use the more civics in ethics rebuild mod, it messes up the UI pretty bad. When I just run your mod alone there are a bunch of pink error boxes in the tradition tab.
fragnafritzz 22 Eki 2018 @ 18:48 
Sup dawg! This thing working fine for 2.1.3? gone all red and ♥♥♥♥ but i don't know if anything relevant changed from 2.1.2
Rosalie 24 Ağu 2018 @ 16:36 
Copy/paste from No CO version, highly likely to apply to this one as well: It appears as though this mod is messing with the Assimilation mechanic (setting species to full citizenship instead of assimilating them). I'm not sure what, if anything, is required on events->on_action_events.txt, but having the vanilla file load before this mod fixes it and restores expected behaviour.
Red October 13 Ağu 2018 @ 18:48 
Planetary Eruption Edict (Industry Finisher) doesnt seem to be working for me. Anyone else having the same issue?
capitaine raynor 7 Tem 2018 @ 6:12 
no one to translate to french ?
blitzcat 1 Tem 2018 @ 3:19 
Could you tell me what folder must need to make tradition mod? I make tradition mod for use for me. I make common folder's tradition, tradition category, gfx's interface-icons-tradition, localization folder but it doesn't work.
Bajspunk 29 Haz 2018 @ 1:36 
any plans to update the mod to 2.1?
Socialist_Bismarck 28 Haz 2018 @ 16:51 
I am having an issue with Proselytism. The intital adoption effect (can't remeber what it is called) is registering any non-vanilla ethic as a opposing ethic, even if your government has it.
danielhead2010 22 Haz 2018 @ 5:29 
i've noticed that orbital mining canon no longer works in this mod, is this just because its outdated? also industry and faith is doubled but i see that they have different effects. just a suggestion to renaming one of each industry 2 and faith 2.
Castinar 21 Haz 2018 @ 9:58 
@silverknight -- I amrunning Tons, Cultural Overhaul, Expanded traditions, and Additonal traditons withough problems. If you're crashing I would remove the other(s) and see if that keeps your games from crashing.
Dustreaper 21 Haz 2018 @ 4:29 
Do these mods work together? !!!tons of traditions
Cultural overhaul ethic civics traditions/expanded stellaris traditions/additonal
traditions/morecivics in ethic and civics rebuild I keep getting a error that crashed my game.If they are not compatible which ones are?
Firathmagi 14 Haz 2018 @ 11:08 
which mod was it? i cant seem to figure it out
Dragon 14 Haz 2018 @ 6:59 
uh oh, some how this mod isn't working for version 2.1.1 (d173) did it downgrade? It was working yesterday, just thought i'll let you know that it's outdated some how =( =D
[JdG] Pejman  [yaratıcı] 14 Haz 2018 @ 2:45 
@arkangelofmono If anyone wants to use content of this mod they can do so freely . Thius mod was something i actually did just for myself, but then i thought others might want it.
Tinquen 13 Haz 2018 @ 10:34 
Edit : problem solved ..... semms like i was missing one of your mods ...... may have deleted it when i made my little cleanning (too many old mods)
Tinquen 13 Haz 2018 @ 10:16 
i have the same problem as firathmagi but for harmony AND discovery
Arkangel of Mono 5 Haz 2018 @ 12:08 
Pejman the developer of the traditions tree branching mod has expressed interest in using your traditions in his layout mod of the traditions screen would you be willing to let him do this?
Firathmagi 3 Haz 2018 @ 16:52 
harmony traditions arnt showing up at all showing only a box and stray arrows
Arkangel of Mono 3 Haz 2018 @ 10:13 
Not sure if you are aware but somebody in Russia figured out how to edit the tradition screen into a branching tree format. They've listed your mod as incompatable and I've reached out to request why but they have not responded as of yet. Here is a link to the mod https://steamproxy.net/sharedfiles/filedetails/?id=1398423406
Raksha 1 Haz 2018 @ 9:35 
hi, does this mod work without additional traditions? AT isnt updaten yet and im trying to pinpoint a crash in my game
Willy Shoiks 1 Haz 2018 @ 9:30 
There's a few bugs that I found:
1. Under the "Industry" tradition, the Industrial goods edict is not allowing me to activate it.
2. Under the "Kleptocracy" tradition, the Syndicate Quarters is not increasing naval capacity
Plauge_Dragon 27 May 2018 @ 12:06 
When will this be updated to 2.1?
Jarne_Ghost 27 May 2018 @ 1:20 
Can you please update this
Dustreaper 24 May 2018 @ 16:39 
yea but if i did't know what it was how would i know what it did? a -4% to what?