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번역 관련 문제 보고
still banger mod 9/10
The environment looks excellent and detailed, and the finale was very exciting during the escape phase.
I feel this camp is due for an update to utilize the large environments more.
Overall it was fine, but left me wishing there was more to it.
It looks bad and plays bad too.
Also, the first call map event is broken (no horde comes).
RMS Titanic (v2.0.1) is a pretty mediocre Custom Map overall.
It features lots of tight single-person-wide copy-pasted corridors, narrow copy-pasted hallways, copy-pasted furnace rooms, copy-pasted dining rooms, etc.
Even the non-copy-pasted rooms/hallways are typically mostly empty, bland, uninteresting, and over-reliant on copy-pasted Counter-Strike Source assets (even including the Safe Rooms).
Lots of areas lead to dead-ends, and the navigation is not very clear a lot of the time (which may or may not be like the real RMS Titanic, but regardless, it doesn’t make for good map design, and this one would have certainly benefited from some wall arrows or direction tips/cues).
Due to the extremely confined spaces, Shotguns (and ironically the Sniper Rifles) excel.
Also due to the tight quarters, this map is essentially Chargerland, where the Charger will often single-handedly...
Witches can also be troublesome on this campaign if they happen to spawn in your way in a narrow corridor.
The hardest part of this map, though, is by far a Hard-Very Hard Gauntlet on Chapter 2, where you have to push through almost-constant walls of Common and Special Infected in super narrow corridors, with mostly Tier 1 weapons, and plenty of dead-ends to get stuck in. Expect to get Friendly-Fired and clawed by Chargers, Jockeys, and Hunters a lot here.
After this, the rest of the map should be largely smooth sailing...
We even had one of the Double Tanks spawn on the opposite side of a door that couldn’t be opened, resulting in it suiciding almost immediately after spawning. Thus ruining one of the biggest surprises.
This Custom Map also notably has no wall writing/map lore to check out, even in the Safe Rooms.
By far the most disappointing thing about the RMS Titanic, however, is that the ship doesn’t actually sink, flood, or even list in any way, shape, or form. Thus flying in the face of virtually every other incarnation of the Titanic that I’ve seen recreated within video games. A shame.
https://www.youtube.com/watch?v=XEtmd554dQE&t=5525s