全面战争:战锤2

全面战争:战锤2

No Regeneration Cap - Radious Submod
58 条留言
Luetti 2021 年 7 月 30 日 上午 5:11 
Anyone else running into MP desync issues?
Running only Radius 1-3 + the no regen cap, nothing else
thaygiaomap2000 2021 年 6 月 2 日 上午 7:06 
@ Zommz : if you use this mod some units will be " immortal " , their HP never decrease , no matter how many units attack them
MrBlazzar™  [作者] 2021 年 6 月 2 日 上午 4:24 
In theory it should work without updates. but I'll push the update button and hope it fixes the launcher warning. Let me know if it works right.
Zommz 2021 年 6 月 1 日 下午 7:53 
Does this mod need a update? or is it good to use?
MrBlazzar™  [作者] 2021 年 5 月 24 日 下午 3:53 
If you click on them and hover over the little blood symbol next to their health you should see the regeneration amount ticking down. It's due to regeneration sometimes instantly healing them instead of doing it slowly and gradually. I can't/haven't found a fix for it.
thaygiaomap2000 2021 年 5 月 24 日 上午 7:18 
with this mod on , not matter how many anti large units attack vamp monster hp still full :-(
MrBlazzar™  [作者] 2021 年 5 月 24 日 上午 7:07 
It's usually not them being "immortal" and just that due to how a lot of the vampire units have regeneration and since this massively increases the regeneration cap it makes them simulate being immortal. The problem with this is this never happened in Warhammer 1 but some how in Warhammer 2 it does. I'm pretty sure they changed something in the backend with regeneration because I couldn't find anything different between the two and have never been able to fix this weird issue.
thaygiaomap2000 2021 年 5 月 24 日 上午 7:02 
i find this mod cause a bug , vamp coast monsters became immortal , their hp not decrease
Nick Cage 2021 年 3 月 22 日 上午 11:42 
is there a mod that changes seed of rebirth from in combat to always active?
Mobius1 2021 年 3 月 22 日 上午 4:13 
Update pls :)
MrBlazzar™  [作者] 2020 年 12 月 17 日 下午 12:33 
All good man. Hope you have fun with the mod.
i am pro at total war 2020 年 12 月 17 日 上午 10:00 
so i discovered i was being a total idiot i thought i had activated but so i checked kmm and come to find out i didnt activate it since it being updated lol
ShadowCommando 2020 年 12 月 16 日 下午 4:49 
works for me with a little more then just that
MrBlazzar™  [作者] 2020 年 12 月 16 日 下午 3:02 
Not sure it works for me with only radious and no regen enabled. Nothing I can really do if it doesn't work for you.
i am pro at total war 2020 年 12 月 16 日 上午 8:49 
so after testing it appears the no regen cap is still not working for me
MrBlazzar™  [作者] 2020 年 12 月 15 日 下午 7:26 
should work now.
ShadowCommando 2020 年 12 月 15 日 下午 3:00 
is this planned too get an update?
i am pro at total war 2020 年 12 月 12 日 下午 6:51 
update please it would seem its no working atm
Look into my eyes 2020 年 6 月 6 日 下午 2:18 
That would be rad <3
MrBlazzar™  [作者] 2020 年 6 月 6 日 上午 4:41 
I'm more then likely not going to be editing spells for this mod that would be a separate mod.

Might make one for SFO then if that is the case.
Look into my eyes 2020 年 6 月 5 日 下午 1:53 
The cap for sfo is 200%, but im really fond of regen/healing spells and I still hit the cap sometimes.
I THINK MY DRUGS ARE WEARING OFF 2020 年 6 月 5 日 下午 12:58 
Hey MrBlazzar, The problem I think other people are getting at is that while the regen cap is definitely still infinite, there are new restrictions on a per-spell basis that really restrict how much healing the spells can do.
MrBlazzar™  [作者] 2020 年 5 月 30 日 下午 4:07 
The value it edits is a global value.
MrBlazzar™  [作者] 2020 年 5 月 30 日 下午 4:06 
This doesn't edit any lords it edits one value in one table that doesn't effect any lords specifically.
me llamo sk 2020 年 5 月 30 日 下午 4:05 
It won't work with the new lords
MrBlazzar™  [作者] 2020 年 5 月 30 日 下午 3:57 
Have you guys tried it and see if it actually works still? I don't really play Radious anymore so don't have the time either to do tests. Let me know if it doesn't actually work as the warning in the launcher does not mean it won't work.

Does SFO not already have a large regeneration cap?
Look into my eyes 2020 年 5 月 30 日 下午 3:41 
Would you be willing to do this for SFO as well?
me llamo sk 2020 年 5 月 30 日 下午 3:24 
Update?
v☢lk☢v 2020 年 5 月 29 日 下午 11:16 
Awesome mod, Dus it need a update or is it still working?
Pog Miser 2019 年 12 月 18 日 下午 1:25 
awesome thanks for the quick update
MrBlazzar™  [作者] 2019 年 12 月 18 日 下午 12:47 
Should be updated and working
Pog Miser 2019 年 12 月 18 日 上午 10:03 
Radious updated is there any chance you could get this mod updated as well?
MrBlazzar™  [作者] 2019 年 12 月 1 日 上午 5:09 
last time someone tested them because Radious uses a completely different name for their regen table, see the screenshot the name in the radious one is specific for their table, the normal no regen cap mod didn't work with radious.

Feel free to test it and see if it works but last time someone did they said it didn't.
heavystorm 2019 年 11 月 30 日 下午 10:42 
@MrBlazzar™
Isn't this mod and your ''No Regen Cap'' mod does the exactly same thing? Why this submod needed? Just curious.

https://i.gyazo.com/4a6d79e1914629cefe984fe2d1e2a3d8.png
MrBlazzar™  [作者] 2019 年 10 月 5 日 上午 4:34 
Well I hit the update button. Nothing has changed as per usual so if it still says it's outdated don't worry about it it should work perfectly fine, at least from my tests.
MrBlazzar™  [作者] 2019 年 10 月 5 日 上午 4:27 
I don't have the DLC but I'll get it updated here in a sec to the latest stuff.
AmmonJerro 2019 年 10 月 4 日 下午 11:21 
MrBlazzar have you by chance got the dlcs? Also is this mod up to date?
MrBlazzar™  [作者] 2019 年 4 月 25 日 下午 2:58 
Interestingly enough it won't actually update the mod after I edited and clicked update.

The mod should still work fine as radious hasn't changed their healing tables.
MrBlazzar™  [作者] 2019 年 4 月 25 日 下午 2:52 
Forgot about this will get it updated here soon.
me llamo sk 2019 年 4 月 25 日 下午 12:43 
update?
MrBlazzar™  [作者] 2018 年 11 月 12 日 上午 8:38 
I can't test those unfortunately so if they still do then they don't use the global cap I changed.

If I ever get the DLC I can do actual tests on them and such.
Yinwea 2018 年 11 月 12 日 上午 7:54 
the new depth guard units still have a regen cap
MrBlazzar™  [作者] 2018 年 11 月 10 日 下午 6:04 
What do you mean insane difficulty?
Waves 2018 年 11 月 10 日 上午 10:52 
I don't this work with the newly updated insane difficulty, noticing caps on my units.
Seki 2018 年 11 月 9 日 下午 12:08 
Thanks o/
MrBlazzar™  [作者] 2018 年 11 月 9 日 下午 12:07 
It's a global thing so for everyone
Seki 2018 年 11 月 9 日 上午 11:37 
Does this mod work only for you, the player, or also with AI?
MrBlazzar™  [作者] 2018 年 11 月 9 日 上午 4:17 
Should be up to date and working for the latest Radius update/game patch.
MrBlazzar™  [作者] 2018 年 11 月 9 日 上午 4:02 
Is radius updated yet? Will check that today but this mod shouldn't need updating unless radius changed the table it uses again for the new patch.
Blanket 2018 年 11 月 9 日 上午 3:21 
Will this work with the new DLC?