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Докладване на проблем с превода
War of the Chosen
NOT war of the chosen!
NOT WotC!
The concealment mechanic displayed is wrong ( one tile activated, the ui displayed my move as ok , but it still activates ), and line of sight completely breaks on my side if I save and load. i.e. no valid target everywhere and aliens can still shoot me. I am not sure how is it causing this ...
Because it needs to overwrite some of Gotcha Again's functionality.
Why is this Mod conflicting with [WOTC] Gotcha Again if I'm needing Gotcha Again to make it work?
I did some testing and the mod works as expected, corners and everything. I think your problem is that you're looking at the detection tiles on the ground, when you should be looking at the movement indicator. More specifically, the stick that goes "brrtbrrt" and shows a hazard icon. You'll see that it disappears if the move won't break concealment.
As for my own question 10 comments below: I got mixed results. I think this mod alone won't affect Reapers (I tested with +2 detection range), BUT with other mods messing with detection modifiers (the one LW2 SMG uses as a bonus) things can get complicated.
My money is on "you have a conflict with another mod".
Are you guys making sure to use HIGH cover to peek out from? Low cover will ONLY hide you when you're stationary, i.e. if you MOVE into low cover within detection range you WILL be spotted, except when you have elevation against the spotter; this is expected behavior.
I've seen this asked, but not answered; sorry if I missed it.
https://i.imgur.com/KU3k8pJ.png
An in-between solution where it would work as normal _except_ when the unit is concealed would prevent many frustrations from not being able to even see/target a unit that is behind full cover.
Any chance of fixing this? I'm having trouble playing without it. The fix to concealment is that good.
[0231.98] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
Have this crash too. Have you found out how to fix it pls?
ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
https://steamproxy.net/sharedfiles/filedetails/?id=1397449502
Or is there a way to possibly have the changes from that mod incorporated into this one?