Portal 2
Pey'j
68 opmerkingen
Grauerrat 30 sep 2022 om 17:51 
I have to give up at 3:14 because I'm playing on PC and my keyboard won't let me get out of the funnel. I'm burning up on the laser. I assume it's played with a game console and the gamepads react differently. Pity
Gilles1946 13 feb 2018 om 19:11 
Observation was the key to get the ball.
Excellent map. Thanks.
jandlml 15 mei 2017 om 19:01 
boy that sphere was hard to catch haha
Spaceminnow 9 jan 2016 om 20:27 
Another good colosal map! On to the next...
Jade BGE  [auteur] 5 feb 2015 om 17:38 
My pleasure, thank you for playing.
Frezzer 5 feb 2015 om 12:49 
thx for the hint i wanted to surrender but it helped to solve it^^
your maps are like a labyrinth for me :p
Jade BGE  [auteur] 28 sep 2014 om 12:17 
Quick and easy aren't they? Glad you enjoyed and thanks!
dire.fcs 28 sep 2014 om 12:16 
Nice work with the fizzler and the ball: seems like a fireball starlight in the nightsky. Nice goalkeeper in there.
Requiemsoul 9 sep 2014 om 7:14 
What a mess!. I had a similar problem and I could not fix several older chambers of mine, Fortunately, these chambers are very bad xDD and I removed them.
Jade BGE  [auteur] 9 sep 2014 om 6:55 
Yes, I'd love to change that and a few things on my other maps but some of them were in my hard drive when it crashed =(

Indeed I hope BGE 2 really gets finished! Thanks again!
Requiemsoul 8 sep 2014 om 15:26 
Excellet map. A lot of fun. Maybe..better... the pedestal button with visible connection.
P.D sure, you are very happy Beyond Good and Evil 2 was officially announced xD.
Jade BGE  [auteur] 24 jan 2014 om 17:38 
Thank you Warthog!
Focused Bokeh 24 jan 2014 om 16:07 
Great chamber, Jade! As with all your tests it looked, tested, and felt great to play!
thanks:tgrin:
Jade BGE  [auteur] 17 dec 2013 om 8:09 
Thanks for playing!
barutan39 [ jp ] 17 dec 2013 om 5:42 
difficult -- also coming out -- pleasant
Jade BGE  [auteur] 2 dec 2013 om 10:41 
Thank you Stuntmanmyke! I appreciate that.
Stuntmanmyke 2 dec 2013 om 10:23 
I love this one ! Great work, thank you.
Jade BGE  [auteur] 16 nov 2013 om 8:13 
Polux, thank you for playing. Yes, I enjoyed that effect too.
Polux 16 nov 2013 om 4:15 
Not that easy..
An other nice one,
good idea for the "shooting star", beautiful but it is a pity that the ball bounces on the wall...
Good work.
76561198050811374 15 nov 2013 om 19:46 
Pretty good! Just a few testing elements for a tricky but fun experience!

My Collection: http://steamproxy.net/id/psn_markm1978/myworkshopfiles/
Jade BGE  [auteur] 17 okt 2013 om 7:50 
Thank you BasturkPT!
BasturkPT 15 okt 2013 om 21:01 
Done! Tricky catching that ball, but accomplished after several attempts. I was already trying to find a new solution, but it was fun!
Jade BGE  [auteur] 15 aug 2013 om 8:24 
There! you did that wiggely maneuver again. Drat!
The button raised an angle panel under one of the reverse funnels (very difficult to notice) so that the player would go up the blue funnel then make a portal surface above with the reverse funnel gaining access to the upper level that way. My mistake was failing to add signage, which I would do now....If I could. Thanks for playing!
Innocentive 15 aug 2013 om 1:52 
I really wonder what that pedestal button did ... even when I review my blind run I can't find any activated panel. But it seems that I didn't need it anyway :D
Jade BGE  [auteur] 1 jul 2013 om 10:50 
Thank you Big Moustache!
Big Moustache 1 jul 2013 om 8:34 
nice as usual :)
X 19 mei 2013 om 9:58 
Hey you remember me :D? I made some more tests but nobody is playing it :(. It would be nice if you take a look :)
Jade BGE  [auteur] 10 mei 2013 om 19:22 
Thank you for playing.
Dr. Strangelove 10 mei 2013 om 18:53 
Nice map Jade. I found it challenging indeed, though after i played it, after the visual effect, it appeared to be mostly a skill factor (timing, reaction) than a puzzle - or rather the fact that said skill factor which was what was needed, was the actual puzzle . Not what i expected. Overall a nice challenge. Thanks for the game :)
Jade BGE  [auteur] 28 apr 2013 om 19:48 
The difficulty in the map is not mental
I agree.
For getting through the map without using everything I applaud you.
Thanks for your feedback and thank you for playing.
Singh 27 apr 2013 om 0:31 
I don't see the point in several things about this map.

If the answer to a step is to parkour your way to a button why not make it less of a headache to pull off, a wider area to target when falling from the blue funnel for example.

Additionally if the answer to the step in getting the ball is to get to that area and catch it with your hands why not allow a better alignment of the portable panels up top with the blue funnel. As it is the separation is great enough the inclination is to use the reverse tractor beam to try and catch the ball not use it to get in range of catching the ball.

The difficulty in the map is not mental - it's visual. You've just visually separated everything so much that players are unable to put answers together because they can't see what might be connected.

If the map were 1/3 the size - which it easily could be - I doubt the number of players here would find it as much of a "challenge."
Jade BGE  [auteur] 16 apr 2013 om 13:11 
yes it was. Most of my maps are easy to meduim difficulty depending on the player. Thanks for playing.
DeathWish808 16 apr 2013 om 12:05 
I just read your description. Yeah, had no idea what the pedestal button did and even after reading what you said it did above, I still don't know where it was. Oh... unless... it was the portalable surface under that one reversed funnel?
DeathWish808 16 apr 2013 om 12:02 
Another fun one! Not as challenging as vibrations, but still cool looking and fun to play. And here's my blind playthrough on this one as well... http://www.sendspace.com/file/s7ch8j
Jade BGE  [auteur] 31 mrt 2013 om 12:56 
Mmmm, cabernet please. Thank you BUG!
BUG 31 mrt 2013 om 10:50 
I had to use my brain on this one.Very enjoyable and satisfying,like a good glass of wine.Thanks.
Jade BGE  [auteur] 25 mrt 2013 om 19:21 
I'm glad you like it and thank you for your play time too.
Zoraya 25 mrt 2013 om 17:12 
Not an easy one at first glance, but the design and ambience is so appealing that it invites you to stay and think creative, that is very good indeed :-)
I really enjoyed the way to solve it, it was very original! Great, thanks!
Mitch McWiggins 2 mrt 2013 om 19:17 
Fun, thanks.
Jade BGE  [auteur] 26 feb 2013 om 17:42 
Thank you JoCarter. It makes me happy that you liked it. I surely will give yours a play.
JoeCarter 26 feb 2013 om 15:10 
I just wanted to say nice map! I was going to comment on the hidden in plain sight items but others all ready have. I think you should leave it like it is. I like the challenge. Try mine out if you get a chance. I have only just started creating. This one has a few hidden secrets too: My 4th try
Notchhead 24 feb 2013 om 12:42 
Thank you for your feedback on my map! I look forward to playing yours. (And yes the difficulty was intended ;) )
Jade BGE  [auteur] 24 feb 2013 om 9:30 
Thanks you, I can't wait for more of your maps too. If the first is any indication the portal community has a lot to look forward to.
llscottll 24 feb 2013 om 8:06 
Great map, had tons of fun with it!
Jade BGE  [auteur] 4 feb 2013 om 14:49 
Thanks for playing Drackvor, I'll give it a try. And about my mind, don't be so sure as it often gives me trouble.
Drackvor 4 feb 2013 om 14:11 
my god this took me an age to do...it was a lot of fun and thank you for a really nice design! here is my latest map, a bit of fun, it shouldn't tax your puzzling mind too much!

http://steamproxy.net/sharedfiles/filedetails/?id=124891423
mood3rd 31 jan 2013 om 9:17 
I forgot your maps are inaccessable now.
that is a shame :(
yes I am enjoying every one I have played so far.
don't forget, their is a way to access your maps.
I heard that someone did. but I don't know how.
you will find out eventualy.
it is in your steam files on the pc you made the maps on.
I don't know where or what they are called.
just make sure you keep them files for now.
for when you find out how.
Jade BGE  [auteur] 31 jan 2013 om 7:41 
Yes, I would like to change the pedestal button but as noted before my maps are inaccessable now. Thank you for playing this and my other maps too. It's nice to know that folks are enjoying them.
mood3rd 31 jan 2013 om 4:50 
good map again.
I went up for sphere between wall & laser field, no luck.
but from here spoted the pedestal button, maybe make more visible ?
I then tried to funel the sphere to me, no luck.
then stuck & eurika. 2 funels.

very good map.
stormsend 26 jan 2013 om 10:23 
Well, I made it through another map. As usual this one was very fun and a little trying at times. Also, once again, I resorted to exploring every inch of the map before it came to me. Great map. Well laid out and executed.