Cities: Skylines

Cities: Skylines

HALF-LIFE 2 | Blue Collar| Citizen 05
18 kommentarer
Neverminder 16 jul, 2022 @ 20:47 
so are there 4 other citizens?
ArgentPhoenix11 24 apr, 2021 @ 11:30 
When the Garry's Mod-Cities: Skylines crossover coming out
vito 16 apr, 2021 @ 6:35 
HL2 Citizen 05 be like sometime i dream about cheese .
froogy 20 jul, 2020 @ 8:41 
finest mind of his generation, actually in Half-Life: Alyx, Lazlo was actually suppose to guide Alyx and not Russell!
crazynate9 6 jun, 2020 @ 14:50 
Do you plan on adding more citizens such as Male_07?
BajaBlast07 5 maj, 2020 @ 20:03 
poor laszlo
Eshmimna 18 maj, 2019 @ 18:04 
We need more citizens like this
GoofyAhGamma 26 jul, 2018 @ 0:44 
Is there a way to set this citizen only in game?
Darkangel 2 feb, 2018 @ 9:08 
Is this conflicting with other male citizens like kliekies casual male or hippy male or vice city male? For some reason it wont let me have all of them together i have to sacrifice one of them to allow the others to be visible . Do they share the same lods or do you even have a lod? What is the reason i cant see them all? I've even tried using penguines diverse citizen mod but that only brings in service personal and doesnt help this situation. I saw your blue prints and saw how you had trouble making this guy ie with his knees wobbled backwards and a broken spine but finally you gave him chiropractic treatment to stand upwards but in your frankenstein like changing this human, did you somehow change a setting that blocked another citizen from sharing the same game or life age male?
Yorick 14 dec, 2017 @ 7:21 
You've probably been asked this a hundred times but... did you have plans for more Half-Life related stuff? more types of citizens etc
StBlse  [skapare] 4 sep, 2017 @ 10:58 
Sparky66 4 sep, 2017 @ 3:59 
Do you need to change any other settings when exporting (apart from scale)?
StBlse  [skapare] 4 sep, 2017 @ 0:44 
Sparky66, use FBX 6.1 ASCII Version
Sparky66 3 sep, 2017 @ 12:16 
I'm wondering if you can help me, I have a model which I think has the skeleton set up correctly, but it's all screwed up in game. What export settings do you use from blender?
Lord Commissar Fancypants 31 aug, 2017 @ 7:27 
Love these
kitchen 14 aug, 2017 @ 11:25 
Are those combine gunships in the background?
Sabresottermelons 12 aug, 2017 @ 20:36 
this is pretty cool
ninjanoobslayer 12 aug, 2017 @ 15:47 
@Dreidman, just a tip, the screenshots are displayed in a 16:9 format. I can see you have a 21:9 monitor (I do too) but to avoid your screens from being compressed, you should use a 16:9 widescreen format (crop or something like that)