Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Historical Family System - Gens Julia
72 kommenttia
Tusken Gaper 20.9. klo 9.50 
Sorry is this submod still relevant or simply part of DeI now? Lol I still have it as part of my list to date.
Tusken Gaper 11.11.2023 klo 2.15 
Is this submod still needed or is it a core part of DeI now as I'm still running it for my Julia runs.
Dresden  [tekijä] 10.5.2023 klo 12.57 
Updated to remove Lucius Julius Libo as a double spawn since he exists in the starting characters.
Leonardobrudda 14.2.2023 klo 1.32 
I have a question. I am using 1 TPY DEI, this mod doesn't work properly with it doe, for example, Sextus Julius Caesar spawned as a 106 y.o in 166 a.c even tho he was born in 206, I searched for the version of this mod compatible with the 1TPY version in the forum, can't find it doe, can someone help me?
jmjacob2016 19.3.2022 klo 16.28 
Dresden, thank you for your wonderful work! I wanted to ask if this is still relevant for DEI 1.3?
Fhynrood Aryon 25.2.2022 klo 6.55 
Perhaps a silly question. Is this compatible with new DEI 1.3, or should I remove before new game? thanks!
Kaizaki 19.3.2021 klo 5.22 
Hey Dresdan (or anyone that can solve my problem) is there any way to change my faction leaders name from Fabricius to Julius? (and let him be able to pass his name down)
Ragnar 24.1.2021 klo 6.20 
Dear Dresden, I am playing a Roman Campaign as the Julia and have both of your submods,
12TPY and Historical Family Julia 12TPY downloaded from the TWC website, both modes are above the main DEI mod in the load order, I'm in the year 259BC and already the 3rd
character has Spawned " Lucius Julius Caesar Maior " which I think its way way early
in the game as if I was playing the 4tpy version, not sure why this is happening, could you please help?
Note: " Lucius Julius Caesar Maior " is at the age of 21 when he's spawned.
THESE FORUMS ARE CANCER 4.12.2020 klo 1.42 
Can I change the other party names? For historical immersion. I would prefer they go back to default.
ARIY@9 26.10.2020 klo 6.17 
compatible with radious ?
WilliamTheLion 10.8.2020 klo 13.19 
Also there was no tinder in ancient time ...if you had bastards they will stay as bastards unless father adopts the child or aknowledges him or sort. there was no hook up culture among leading classes sooooooooooo why me character has 2 to 3 bastards everytime in every generation makes the family tree confusing and a hasle to manage

Why the baby killing .. even if i have 2 non bastard son under wedloch you kill them because i guess baby killing due to naturalk death is a joy for you... death of infants did happen i know but i doubt every couple will have 2 kids and lose 2 everytime.


again i expect no reply because thats what u do
WilliamTheLion 10.8.2020 klo 13.13 
ok never mind i still get children with a different last name as their parent...father last name is Smith...... son last name is jhon...does not make sence

Now i switch to Julia and character anme is not julia... dont make sence because if your last name is not julia you are not a julia...common sence right ? dont worry i know you dont answear back to me anyway

Fine i go ahead and adopt gaius julius libo into julia and it would seem that it will work but noooooooooooo as soon as he has a son after marriage is called appius for a last name so the julia last name is gone ... really dude what the point calling your faction Julia if characters are not related to the family tree but last name....my last name is smith...my sons and grandsons will be smith.... again dont expect a reply from you.anyway
WilliamTheLion 6.8.2020 klo 12.35 
why family leaser is still fabricus and not julia? dont make sence then
CENTURION 4.7.2020 klo 10.34 
Also can I use the other family packs together? know it says pick one but I’m wondering if the AI factions will turn out historic generals too such as Hannibal, will playing as Gens Julia and also running Cornelia will their historic generals appear or is it just worth letting vanilla characters appear? Thanks for the awesome mods mate you’ve done a better job on Rome 2 than CA did
CENTURION 4.7.2020 klo 8.03 
Brilliant thank you you’ve save me a lot of hours mate haha
Dresden  [tekijä] 3.7.2020 klo 15.16 
There are TPY versions on our TWC submod forums
CENTURION 3.7.2020 klo 14.24 
@Dresden is there a 1 turn or 2 turn per year version for this mod I think I’ve seen it somewhere but I’m not certain, I’d like to get Caesar but without having to grind over 600 turns again haha
Dresden  [tekijä] 19.8.2019 klo 12.28 
You can find a list of characters in the TWC thread if you want it spoiled :)
Vindicator 19.8.2019 klo 2.27 
@Dresden which characters are there for julii then?
Avarus 13.7.2019 klo 16.49 
I tried it before and the Julia family names didn't appeared. I'll try it once again and get back at you
Dresden  [tekijä] 13.7.2019 klo 11.11 
It should work in MP as far as I know
Avarus 13.7.2019 klo 11.07 
@Dresden hello, could you confirm me that this mod isn't working in multiplayer campaign? Thanks in advance.
Dresden  [tekijä] 7.4.2019 klo 13.37 
NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submods to work, please try the beta launcher option in the Steam game options (called release candidate launcher).
Ragnar 19.3.2019 klo 12.23 
Is this mod still needed! or is it included in the main DEI mod?
Totalacores 26.1.2019 klo 6.30 
Has anyone tried activating 2 families ? Like Julia and Cornelia? To see if you get chars from both?
Totalacores 13.1.2019 klo 15.41 
Any chance for a whole Roman family pack? So u get the scipio for the punic, julia later etc. I know theres issues with spawning in right family but can u make a raw whole pack for people who dont mind all in same family or in random ( in this case just adopt )? Thanks for fantastic mods.
Danarion 6.10.2018 klo 20.11 
Hi Dresden - is it possible to make a family tree mod where the children have the same last name as the father? Kinda weird a Julii having a legimate son with Scipio as last name...
Zer0n0ught 18.8.2018 klo 14.28 
Right you are. Thanks Dresden.
Dresden  [tekijä] 18.8.2018 klo 10.59 
This mod only works for the grand campaign
Zer0n0ught 18.8.2018 klo 8.37 
Is this OK with Rise of the Republic or would it be ahistorical?
Dresden  [tekijä] 10.8.2018 klo 11.48 
If you wnat historical characters yes its necessary, it should still work with the update
jmjacob2016 10.8.2018 klo 10.25 
Is this necessary anymore due to the ancestral update? Or will this be updated to fit that?
Dresden  [tekijä] 29.6.2018 klo 12.32 
yes
BTandbt 29.6.2018 klo 1.43 
1.2.3 compatible ?
Dresden  [tekijä] 8.6.2018 klo 12.46 
I think it should be okay
Exeunt 7.6.2018 klo 21.27 
Hey there Dresden, this okay to use with the beta version on TWC? Thanks for all you do :^)
Dresden  [tekijä] 5.5.2018 klo 12.37 
Its a vanilla event added in patch 19
Úlfhéðnar 5.5.2018 klo 9.25 
Why do i get the character ''Marcus'' all the time. Like all the little event things that give a character, like that ''son of mars'' or whatever it was called, give me that same dude. It's kinda annoying, since i had like 3 marcuses at one pointXD
Dresden  [tekijä] 16.4.2018 klo 12.15 
Yes you can just activate whichever one you want to use at that time.
Zoolile 16.4.2018 klo 10.07 
Can i download them all and just activate the one wich i wanna play with, without causing any problems?
Or should i download only that one wich i wanna play at the moment?
by the way, DEI best mod ever!!! great job you guys.
Dresden  [tekijä] 20.3.2018 klo 15.54 
Fixed a bug where some of the characters were spawning incorrectly after the last patch
Dresden  [tekijä] 9.1.2018 klo 12.17 
Junia
marcelnamat 9.1.2018 klo 10.50 
wich one is patrici?
Mango 23.12.2017 klo 17.23 
Its causing my game to crash
Dresden  [tekijä] 1.12.2017 klo 13.49 
It should be, yes
jmjacob2016 1.12.2017 klo 11.54 
Compatible with latest DEI update?
Dresden  [tekijä] 12.11.2017 klo 11.33 
Its possible thats true. They also added historical traits which didnt work before either
Benjin 12.11.2017 klo 10.17 
*Continued*

However, I also noticed that there is a column in the "historical_characters" table which specifically tells the agent which party to be a part of when spawning in ("unknown13"). Is this new, and if so, can it be used to spawn in new agents into other political parties (e.g. if you're playing as Julia, a new agent spawns in for Junia) through an event? If new characters can randomly pop in to create new parties with the latest patch, then why not?
Benjin 12.11.2017 klo 10.17 
Hey Dresden, I've been looking through the data files of the latest patch (historical, political, events with the spawn_agent[***] payload in them etc), and I'm thinking that maybe spawning new family members for other parties is now possible?

I know that they've fixed some stuff regarding spawning new agents with the correct appearance since the "Adopt Marc Antony" civic unlock technology for Caesar in Gaul now shows off the correct variant he's meant to spawn in with ("Marc_Antony_EE" I think it was, when before he used a random Roman general variant). They had to fix this because there is an event in the new Empire Divided DLC campaign, for the Palmyrian Empire faction, where the King comes of age to become party leader to replace the Queen Mother, Zenobia, but with a specific appearance. I'm guessing they wanted that new appearance to work so they had to fix the appearance spawn bug.
Dresden  [tekijä] 28.10.2017 klo 0.47 
Ages would be very off