Total War: WARHAMMER

Total War: WARHAMMER

Ultimate Chaos-Sub Mod - AI Booster
17 comentarios
Steel  [autor] 30 NOV 2019 a las 19:04 
That'd have been nice, Glad you enjoy the content.
LuckyMcLuck [AUT] 29 SEP 2019 a las 9:38 
Dude i love your work!! Yours are the best mods for twwh! i love playing it with a buddy in coop. Pls keep modding u rly understand what it means to have fun and play this game. You are the first modder that knows whats missing in this game... and you solved the problem. Sega should hire you^^
Replica 11 OCT 2017 a las 9:14 
Whenever I'd lose (and sometimes win, against impossible odds), we'd split apart for maybe two turns, and then miraculously the same armies would return with full fresh stacks.

Towards the end just now before my game decided to crash itself just as I'd won (another phyrric victory), I had several consecutive Valiant Defeats and Phyrric Victories where I'd shift back and forth between my two hordes vs 4 dwarven armies, in each one I'd have maybe 1000-1500 men, and the enemy up towards 4000-6000, and each time we'd both nearly completely deplete one another.

Zero progress was made, the enemy leaves no opening, and I'm almost completely convinced that it's cheating with how willy nilly it's able to conjure up massive armies out of thin air.
Replica 11 OCT 2017 a las 9:07 
The actual 'difficulty' added by this is just the AI tweaked to literally spam and replentish multiple stacks of units perpetually forever.

I got stuck in a slog with Kiev and the dwarves almost immediately.
At first it was alright, because overall your chaos units are stronger, but after a while they began to spam really tedious and hard to counter crap like Pistolliers, crossbowmen and other cheap low tier skirmish units.

Eventually I got into ridiculous 1v4 full stack battles with up towards 40 ranged units per battle, and each time it'd devolve into a merry go round across the map to catch up to them, as there are simply too many for mounted units to handle.
Steel  [autor] 10 AGO 2017 a las 9:57 
***NOW UPDATED FOR NORSCA DLC***
(That harder version I was talking about is now released as AI Booster II!)
Steel  [autor] 3 AGO 2017 a las 9:57 
Thanks, i have a harder version back here deisgned for coop, but it could also double up as a harder experience for single player also for those that find this too easy.
StupidSexyBigChunga 3 AGO 2017 a las 5:35 
I didnt know that was even possible, I will seriously consider trying that when i finally get my three hord earmy established. Also thanks for replying so quickly, apart from my difficulties the mod is bloody great.
Steel  [autor] 3 AGO 2017 a las 5:31 
Well, if you like an easier ride, this mod is toggleable on and off, so you can start with it off... and when feeling badass turn it on half way through your campaign.
StupidSexyBigChunga 3 AGO 2017 a las 5:29 
Tried on hard = lost. Tried on Normal = got further but lost. My lord I dont feel like a world ending Chaos horde anymore but a fly about to be swatted by the combined armies of the old world.
Steel  [autor] 2 AGO 2017 a las 22:37 
the Miscast thing is a bug that is fixed in the next update that should roll out shortly.
Realhollow 2 AGO 2017 a las 20:18 
really likeing your convsions on other models only one i think looks daft is GUO but nothing you cna do there also how come the GD magic all have 50% miscast chance GUO ok but the LOC wich is a magic based GD haveing 50% miscast seams a bit wired unless you did it for blance.
Realhollow 2 AGO 2017 a las 20:17 
only thing that really really pisses me off with the chaos camp is the minro chaos factions they are so passive and useless when you play as chaos but then you playing as someone else they do so much more
Steel  [autor] 2 AGO 2017 a las 17:06 
Nope, but I'd bet it makes it really tough.
Papa John's Pizza 2 AGO 2017 a las 15:47 
Thanks so much for this mod! It's a massive amount of fun! I'm just curious if you tested it out with a beastman campaign?
Leb 1 AGO 2017 a las 6:47 
This sub-mod is INSANE. Definitely a challenge mode, not for the light hearted. Playing on VH I was constantly on the run. Immediately was on the hunt by Kislev, Ostland, Middenland, Skaeling, Varg, and Kraka Drak. Nearly every turn fighting 2-3 stacks. I ended my campaign after turn 60, it was like wading through a molasses of single stacks, could not get another horde up without it being decimated.
Realhollow 27 JUL 2017 a las 14:38 
You can alter the Auto reslove if you wish but i think its a case of force people to fight battles or make it so they cant lose on AR
Steel  [autor] 21 JUL 2017 a las 16:16 
Video discussing the 2.1 Update and the New Sub Mods:
https://www.youtube.com/watch?v=P2g6wXjutoQ&feature=youtu.be