Insurgency
almaden_coop_v1_1
6 件のコメント
Bernoulli 2020年7月24日 4時47分 
Hmm, this map doesn't have any ambient sounds? It's silent like a graveyard :) Do I miss something to download?
Jaze 2019年5月27日 1時43分 
how would you go about editing this map to have ambush objectives and spawn points? loved this map in INSmod and think it would be great for Ambush
TiddyM I L K 2018年8月23日 22時41分 
ey wat are the consol comands
Rushin  [作成者] 2018年5月15日 17時22分 
Hello Daimyo, I apologize for not giving you credit for this edition of the map. I honestly had no idea who the author was, as it was simply being distributed via FastDL with no way to tell who made it. I assumed it was also Gary Bourbier, and he never responded to my request for this version.

I have now added proper credit to you, along with the changelog you've provided. Thanks.

If it's not okay to have this map uploaded under my account rather than yours, please just let me know. I'll take this down and update Army of Five with the new workshop file id. If I were to take a guess though, some other hosts might rely on it too at this point so it would probably be a bit of a hassle.

The edit is appreciated, you made the map a lot more playable and enjoyable.
Daimyo 2018年5月15日 12時02分 
Hi Rushin, thanks for uploaded almaden_coop_v1_1. This is an edited version of Gary's original port from INS Mod by me.

Included are the following differences:
-Highly optimized navmesh so bots do not get stuck and flow through map better.
-Rehauled bot spawns completely
-Better placement of capture/destructible points.
-Overview map integrated from INS Mod.
-Converted foliage from prop_static to ins_foliage so bots react to foliage better instead of shooting through it.

This work took around 8-10 hours to complete.
Nullifidian 2017年8月24日 5時38分 
Thanks.