The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

More Summonables
545 kommentarer
mrwwww 21. okt. kl. 20.11 
I loaded my game and all of these spells were missing from both my known spells and from the game. Mod broken.
NoOne22 30. des. 2020 kl. 20.10 
hey! can you add this to the SE?
MisterFuzzyPants 26. juli 2020 kl. 9.33 
Please add summonable nightingales!
scrubpatch 14. mars 2020 kl. 19.10 
nazeem
Wolf9300 10. jan. 2019 kl. 19.45 
I really like the mod but I cant use it since the vanilla dremora lord spell got changed. I need that spell lol
THEDOG 12. apr. 2018 kl. 19.32 
can i kill them ?
Greendragon245 19. jan. 2018 kl. 13.20 
The summon Drake spell is very buggy summons it instantly flies off somewhere or starts to clips threw the ground and walk on thin air
Look 23. nov. 2017 kl. 23.34 
Balista?
Akamai the wolf 6. nov. 2017 kl. 5.06 
how do i get this mod to work i'm very new to this, sorry ^~^"
Sasha Pines (no brain) 2. nov. 2017 kl. 4.55 
the greybeard drop their weapons when die 10/10 remove that
Dingleballs 19. okt. 2017 kl. 5.43 
pls add more dragons!!! :D
SKYarroW12 4. juli 2017 kl. 18.36 
Forsome reason not all the spells are coming up for me. Any advise?
Somə sort of Dingus 25. juni 2017 kl. 11.05 
Also, if i change the originals Draugr Death Overlord stats, will they affect the summoned version? or are they different things?
Somə sort of Dingus 25. juni 2017 kl. 10.47 
I am wondering which are the most powerful summons of this. So far i found Draugrs Death Overlords to be incredibly Effective Dremora lords... Not so much.
uwugo 13. apr. 2017 kl. 12.03 
can you try to do a summon giant ? :)
orsowox 22. mars 2017 kl. 18.57 
I love the idea, but I agree that vanilla prices should not be changed and that the new spell prices should stay around the vanilla range as well. Also, is there a possibility for an MCM menu that toggles available spell tomes? Not all of these summons seem very lore-friendly.
armybrats3✨ 19. mars 2017 kl. 21.09 
this mod adds the prices of vanilla conjuration spells off the charts(vanilla wolf =264)modded version=462(vanilla flame atronach=272to310)modded version=653.WHAT THE HECK. im not saying I hate the mod,im just asking if you could please lower the prices of vanilla game spells
Sasha Pines (no brain) 26. nov. 2016 kl. 23.41 
where can i get the expert spell and above ?
Meta  [skaper] 1. nov. 2016 kl. 12.21 
Top-level spells for most types last indefinitely, like thralls.
Dinkle Berry 1. nov. 2016 kl. 0.21 
any chance there can be an increased duration of the summons or like an added perk to help them last longer i just cant stand that they last only one min besides that i love this mod
Meta  [skaper] 26. okt. 2016 kl. 0.21 
I'll look into it, and for the enhanced edition on PC too.
knuckles2007 25. okt. 2016 kl. 23.02 
can you add this to https://mods.bethesda.net/#en/workshop/skyrim for the xbox one version
bratsxd 5. okt. 2016 kl. 12.10 
This mod lets me summon mudcrabs. What else could a man ask for?
bmanhaes2 24. juli 2016 kl. 12.14 
the perk that make attronachs more powerful work on the new summonables?
givinci 26. apr. 2016 kl. 1.33 
bound swords are one of my favorite weopons and ever since i subscribed its been crashing my game as soon as i pull them out.
givinci 26. apr. 2016 kl. 1.19 
bound swords crashes my game.
Alx2k1 27. mars 2016 kl. 9.32 
my draugr death overlord only has a bow
Sly 20. mars 2016 kl. 19.33 
where do you get all the summons from i just loaded the mod and don't see anything, no books,or spells
SouseiSamurai 14. mars 2016 kl. 17.57 
A master level Summonable Alduin Spirit would be a cool idea, but only after you complete Dragonslayer
Sythrak 24. feb. 2016 kl. 11.20 
so i realy love this Mod since the basic summonings are kindda...well boring ^^ but what i realy would love to see is a skeleton dragon *.*
u know that one from the akademie quest when you search the staff of magnus
macro 23. feb. 2016 kl. 20.55 
This one is a must for the gameplay.
Gamrx1 12. feb. 2016 kl. 6.23 
i hope summoning a greybeard is like summoning haskil in shivering isles.
"yes? what do you require?" XD
Winter Soldier 7. des. 2015 kl. 14.04 
so how do i get the spells plz help
FlyingDutchMan 23. nov. 2015 kl. 15.40 
Way too much.
Tig Biddies 7. sep. 2015 kl. 6.33 
I have the double duration perk and it dos not seem to work
witht this mod installed
ArionKnight 31. aug. 2015 kl. 15.32 
its not working
daniel.mergner 23. juli 2015 kl. 6.39 
This is a great mod, you should put on Nexus too. If you search conjure/ summon mods none have as many and these are very lore friendly without being unbalacing your game great job.
daedriclord 8. juli 2015 kl. 19.55 
is thier a newer version of this I can't seem to load it.
maneki_nekomata 21. mai 2015 kl. 8.34 
I've found summoned creatures and dead thralls to be really useful for not only pulling aggro in a fight, but noticing enemies in the area before the red dots show up on my HUD. Sild the Sorceror is vanilla set to be aggressive so he works very well as an early warning detector. Very useful mod, thanks!
RedTheGrey 3. mai 2015 kl. 21.33 
I've run into an issue with the Unlimited Souls perk.
I used another mod called Stone of Learning to just skip right on to max everything. Well, mostly magics, but you get my drift.
So I unlocked the Unlimited Souls perk after unlocking the Twin Souls perk. I then went and killed off some thieves for their gear, sold it and bought myself a few spells, all from this very mod.
I leave Whiterun (this is a fresh save, mind you), and proceed to try and summon my death army to take over Whiterun and be a douche-pickle. But I was only able to keep two of my summons around. I even tried dual casting, but that didn't seem to work.
I was looking forward to having a little fun, too. Anyone else have this issue? Or was it something I did?
Scewt 6. apr. 2015 kl. 15.22 
I cant seem to find any of the better spells and im level 65 and my conjuration is 100
SleepDeprivedPanda 26. mars 2015 kl. 1.01 
LICH
ThatChickWithTheRabbit 22. mars 2015 kl. 19.18 
I love the mod, but I noticed something: The atronach thralls cost more than they do without the mod. I realized that as soon as I tried to cast Frost Thrall, only to be told I no longer have enough MP. They almost feel useless in comparison, because the modded thralls are about 1/3 or 1/2 the cost of the default thralls, have a short cast time, and only require one hand.

Don't get me wrong. I LOVE my new Dremora thrall, and prefer him to just about any companion. I just didn't expect my vanilla thralls to get so outdone and become inaccessible.
clementius__ 21. mars 2015 kl. 23.37 
You da real MVP.
Liked and added to fav. items.
Kultag 16. feb. 2015 kl. 10.34 
Yeah, this mod with an unlimited souls perk, and you have an army in your hands. The idea in the main game was that you can only summon creatures from Oblivion, and maybe the Soul Cairn, and Sovnguard, which didn't give that much of a variety, but hell yeah, why not goats and horkers? There could be a special Soul Cairn for lesser soul-trapped creatures (and a mecha-underworld for automatons).
Arachnii 16. feb. 2015 kl. 5.24 
I have alwasy thought that conjurers in Skyrim were underlooked... Thanks!
Bundle_Of_Bill 15. feb. 2015 kl. 6.32 
Could you please add a thrall of Spriggan/Spriggan Matron? :) I think if atronachs have them then spriggans should too :3 plus they're cool and I want one always following.
dinonicky 11. feb. 2015 kl. 11.57 
missing pictures of sumammon mudcrab
Kultag 31. jan. 2015 kl. 8.40 
Bug report on current version:
-Draugr 4M: this probably shouldn't be two-handed.
-Draugr 5: double space and typo.
-Permanent is still typed permenant in Dremora 10, Dwemer Soldier 10, Falmer 10, and Vampire 10.
-The description of Skeleton Berserker still writes Beserker.
-Dead Thrall could possibly be called Reanimate 10.

On the other hand, I just installed Phenderix Magic 6.40, and your mod does conjuration so much better. I mean your spells actually conjure something practically 100% of the time, while Phenderix has a success ratio of about 60% (i.e. releasing the spell 10 times yields an average of only 6 actual summons). Good work on that one.
Hinter Knight 22. nov. 2014 kl. 12.19 
Thanks metacide for making this mod it is truly awsome :)