Garry's Mod
[TTT/TTT2] Spirit
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Aggiornamento: 11 ott 2019, 12:50

Supports now TTT2.

Aggiornamento: 25 feb 2018, 7:42

Damage done by World would caused some bugs in one of my hooks and would return NULL Entity, so I made a catch for this one.

The Spirit would bounce between players if there were more then two players in radius, I fixed this by getting a random player in the radius, so it would not bounce in between.

Aggiornamento: 14 mag 2017, 13:56

Needed to fix my last balance Change.
Damage should now more like 50-80 DMG

Aggiornamento: 14 mag 2017, 13:27

Balance changes:

- Damage decreased from 100% to 40% (don't worry it's still much damage 50+ on max. Range)
- Speed increased from 100% by 20% (faster and much harder to dodge)

Aggiornamento: 14 mag 2017, 5:51

TRIED TO:

Fixed a Bug where the Spirit charged between two players if they was both in range.
Now it will only attack one player and it's random

(Still happens, I try to remove this one later)

Aggiornamento: 13 mag 2017, 11:22

Added some details

Aggiornamento: 13 mag 2017, 11:15