Arma 3
Operation TREBUCHET
Visualizzazione di 71-80 elementi su 143
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Aggiornamento: 23 feb 2023, 12:51

-Corrected Oryx and Scorpion maxOmega values
-M73 AS adjustment
-Oryx hitpoint and fire geo adjustments
-Warthog turrets now display proper camo at range
-Corrected spelling error on BMR 25Rnd mag description
-Added dust memory points to wombat wheels
-hiddenSelections for most of the MA series rifles
-Pilot and JFO Spartan helmet location fix
-Attempt to preLoad spartan anims to make the lag upon spawning a spartan go away
-Increased pelican operational altitude
-IED/Explosive weight changes
-Added CBA setting to adjust Spartan Randomization
-Added magwells to most guns
-Increased amount of M12 hiddenSelections

Aggiornamento: 9 feb 2023, 12:26

Aggiornamento: 7 feb 2023, 14:10

Hotix fixing missing vehicles error

Aggiornamento: 7 feb 2023, 13:22

Aggiornamento: 12 gen 2023, 10:47

- SPNKR missiles now track without ace too
- First iteration of socom pelican
- Hidden selections to supply pods
- New helmet attachments (Spartans/Marines/Army)
- Changed maximum load of the radio backpack so ACRE 117 radio will now fit in radiopack

Aggiornamento: 8 dic 2022, 14:01

missing spartan files

Aggiornamento: 8 dic 2022, 11:07

- fixed typo...

Aggiornamento: 8 dic 2022, 10:39

- Added basic paratrooper classes
- Added sticky function for C7
- Due to some packing issues OPTRE_MJOLNIR/ is now OPTRE_MJOLNIR_Units/ (Spartan skeleton is still in the old folder, but units and gear are in the new one)
- HUD FOF radar direction now follows head
- M247 now has selections and tweaked textures
- LAAG ejection slot should follow the gun now
- M247H gunners should be killable now
- Minor texture tweaks in general (LAAG textures look fine now, improved radio backpacks, added mcdaniel odst etc)
- Fixed warhtog thermal issues
- Fixed skyscraper destruction bug

Aggiornamento: 23 nov 2022, 4:02

- Added paratrooper classes
- fixed eventhandler inheritance

Aggiornamento: 21 nov 2022, 7:38

- Farm buildings that were unavailable in 3den are available now.
- Adjusted their colors so they match better.
- Fixed new genet and color variants
- Terrain rework and main menu cutscenes.
- Changed nightos custom helmet :sunglasses:
- Falcon passener cn now be killed
- Static turret gunners can now be killed
- Added air assault helmet variants
- Little tweak to warthog physx to improve their jumping