Arma 3
Operation TREBUCHET
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Aggiornamento: 4 gen 2024, 13:11

-DME Faction Added
-Removed Ace Cookoff from MA37K and VK78
-Added ADS to Etika
-Stringtable work
-247H Geo Fixes
-New Bison Turret-less Version
-Oryx will now play an alarm when being shot at with a Missile
-Camp Elevator and Landing pad
-Camp Elevator and Landing pad Standalone objects
-Adjusted Pellet Brightness
-Fixed Vest plastic reflection.
-Updated Helljumper and Holy Icon suite
-Oryx armor changes
-Bulldog Shadow Fixes
-Monorail Train

Aggiornamento: 18 dic 2023, 8:53

-Fixed M808B2 Radar
-Arma Mans Ear clipping through Air Assault Helmet Fixed
-Scorpion MG turret cant shoot through the main turret
-Stringtable Updates
-Glass added as a Hidden Selection for Sparrowhawk
-Pelican Rear Thruster Update
-2 Pylons added to Pelican Now totally 4
-Deployable CSW For 247T and 247H turrets
-Editor Previews Images (Hornet, Sparrowhawk, Corvette Objects, Camp, Holo, Environment, Flags, Supply Pods
-Removed Ghost Needler AA From Pelican

Aggiornamento: 29 nov 2023, 14:20

some config, lods and proxy fixes

Aggiornamento: 10 nov 2023, 6:09

- Fixed some smartlinks missing as of the previous update

Aggiornamento: 9 nov 2023, 9:56

Fixed incorrect translations
addition of viv for the elphant
added some more 3den categories to find things easier

Aggiornamento: 7 nov 2023, 12:53

- Addition of M808B2A1
- Updated GL textures
- Updated sabre textures
- Fixed RC mini hog geometry
- Addition of bulldog shotguns
- Addition of riotshields
- Shielded etilka variant
- Most scopes are available for most weapons now
- Updated lance and scythe textures
- Changed needle rifle hit sound
- Added new camp structures thanks to sanchez and the 41st
- Made some of the really old structures look a bit better texture wise
- Main menu background now has elites, jackals and spartans to avoid freezing issues (It now loads the skeletons upon executing the game, not when placing the units for the first time)
- Fixed landing pad flipping issue
- Locust and sabre destroyd variants
- Updated XTDs
- Eye memory point fixes, and res lods added, zeroing fixed for MA weapons

Aggiornamento: 19 ott 2023, 6:38

- Fixed an isue accidentally introduced in this last update. Incorrectly exported some smdis.

Aggiornamento: 18 ott 2023, 9:05

- Fixed odst helmet shading issues
- Updated nvg attchment materials
- Added optional odst camos based on evolved marines
- Fixed identity types
- Updated dress uniforms and added spawnable classes

Aggiornamento: 13 ott 2023, 6:11

- ODST helmet was completely warped, this hotfix is purelly cosmetic in order to fix that.

Aggiornamento: 11 ott 2023, 13:49

`- Moved vehicles to new pbos due to size limits
- Updated bison textures
- Updated hornet textures
- Fixed spectre wheels
- FC translated to spanish and russian
- Updated odst/army/mairnes bdus textures
- Updated odst/army/marine/air assault helmet textures
- Added odst variant for stripped helmet and vest
- Added new tropic and woodland bdus
- Updated rucksacks and radiopacks textures
- Updated jetpack textures`