Arma 3
Dynamic Recon Ops - Stratis
71-80/118개 항목을 표시 중
< 1 ... 6  7  8  9  10 ... 12 >
업데이트: 2016년 10월 22일 @ 오전 7시 38분

  • Fixed: garrisons around objectives were not present
  • Tweaked values of patrols, infantry can be spread further from the AO centre
  • Tweaked values of garrisons for better distribution of units
  • Possible fix for incomplete missions

업데이트: 2016년 10월 22일 @ 오전 2시 52분

  • Revive disable option added
  • JIP players should be moved to the team lead's position
  • Diagnostics added for mission completion and support issues
  • Parachutes will no longer be given as a respawn loadout after air insertion

업데이트: 2016년 10월 16일 @ 오전 1시 56분

  • Hotfix: temporarily removed Team Planning camera

업데이트: 2016년 10월 15일 @ 오전 8시 49분

  • Observation tasks no longer completable in spectator mode
  • New Team Planning menu camera for all players
  • Various fixes for supports on MP hosted and dedicated servers
  • Supports will now attempt to spawn further away if their minimum range requires
  • Spectator mode allows access to 1st and 3rd person of all friendly units
  • Fixed: Some recon tasks missing cancel links
  • Fixed: Mission would not complete after team switch in SP
  • Fixed: Reactive tasks would not be given properly after team switch in SP

업데이트: 2016년 10월 14일 @ 오전 2시 07분

  • Improved dynamic respawn positioning
  • Fixed bug with building garrison data types
  • Fixed bug with Team Planning menu data reload after setting insertion position
  • Committed Team Planning menu positioning (menu will no longer appear to jump while loading)

업데이트: 2016년 10월 13일 @ 오전 10시 16분

  • Roaming civilians will no longer spawn on night missions, but civilians that are part of occupation AOs will still be present
  • Supports should now work on dedicated servers
  • Supports will now favour positions closer to the AO
  • Extract heli should pay less attention to enemies and therefore not bug out of hot LZs due to threat
  • Improved ground start location to take into account some edge cases
  • Observe tasks can now be completed by players using UAVs
  • Corrected radio message in reactive HVT task
  • Added autosave on entering the AO in SP games
  • Intro music now separated based on day/night, new tracks added

업데이트: 2016년 10월 11일 @ 오전 7시 44분

  • Slightly increased chance of reactive task
  • Fixed: mission could be completed without finishing reactive task
  • Rewrote AI specific respawns:
  • AI units will respawn when custom loadout is selected
  • AI units will no longer respawn when respawn is disabled

업데이트: 2016년 10월 10일 @ 오전 11시 28분

  • Hotfix: rolled back access to revive options as they caused a MP host menu error

업데이트: 2016년 10월 10일 @ 오전 11시 08분

  • Exposed revive options for full customisation - available as MP lobby parameters
  • Enable/disable option for respawn - available as an MP lobby parameter
  • Respawn positions reduced to a single 'team' position as spawning outside the AO could lead to unwanted results and seems relatively unnecessary
  • Team respawn position is dynamic and based on recent locations the group has passed through
  • Position selection respawn menu removed to allow compatability with disabled respawns, replaced with freecam spectator mode
  • Disabled respawn scenarios will use spectator mode but with no tickets available to respawn to allow dead players to watch the remainder of the mission if desired

업데이트: 2016년 10월 8일 @ 오후 4시 05분

  • Fixed incorrect revive value