Killing Floor 2

Killing Floor 2

KF-Junkyard
Mostrando 1-4 de 4 aportaciones
Actualización: 29 ABR 2018 a las 5:38

Actualización: 29 ABR 2018 a las 5:10

Hotfix for a collision issue

- Fixed and issue where the player could get stuck forever next to the ramp

Actualización: 29 ABR 2018 a las 4:48

Updated the map for performance increase. Changelog

- Fixed precomputed visibility for all areas for perfomance
- Removed some dynamic lighting components
- Quality of life improvements by moving statics out of paths and removing collisions on small objects
- Added small polish details in some areas
- Fixed an issue where players could get stuck out of ZED range
- Combined static meshes for several floors and walls
- Improved lighting in some areas

Actualización: 30 MAY 2016 a las 10:35