Tabletop Simulator
Star Wars: Rebellion (+Rise of the Empire)
กำลังแสดง 41-50 จาก 74 รายการ
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อัปเดต: 7 พ.ย. 2016 @ 10: 49am

added FFG released FAQ and Errata

อัปเดต: 2 พ.ย. 2016 @ 3: 43pm

improvement: all hands changed to General players color with exception of a token 'joinable' hand for the admiral. This means you don't have to change the color of hands when playing 2P-3P. All General hand info should be shared with admirals without issue.

อัปเดต: 2 พ.ย. 2016 @ 3: 16pm

fix -- non chosen recruit action cards now properly discard instead of getting caught in the player hand.

อัปเดต: 24 ก.ค. 2016 @ 7: 44pm

fix -- unlocked bespin marker
objective decks now show proper back sides when hidden in hand.

อัปเดต: 23 ก.ค. 2016 @ 5: 01am

fix -- reb recall leaders grid now on proper side of mat

อัปเดต: 21 ก.ค. 2016 @ 10: 58pm

fix -- game name

อัปเดต: 21 ก.ค. 2016 @ 2: 27am

fix

อัปเดต: 21 ก.ค. 2016 @ 2: 16am

fix

อัปเดต: 21 ก.ค. 2016 @ 2: 03am

fix

อัปเดต: 21 ก.ค. 2016 @ 2: 02am

More script changes:

1) Added Recall Leader function -- recalls all leaders on board to respective faction. Does not work currently on leaders "jointed" to Leader Rings.

2) Aded Clear Mission area function --- clears revealed and hidden cards respectively from mission assignment area. Can be buggy -- do not use if it is not working for you.

3) Recruit Function -- on recruit turns, simply use recruit button to draw 2 action cards to a hidden area. player then clicks the recruit button to obtain the action card while other is discarded. leader still has to be manually drawn from bag/crate.

4) Remove casualties function on battleboard area -- clears damage markers and places any units in the casualty area of the battleboard back in their production bags.

5) changed last few bags into crates

6) QC/bugfixes:
-fixed miscalculation from auto-build script of Rodia to proper Orange Triangle instead of Orange Circle that was erroneous.