XCOM 2
[ABANDONED/DEAD] M60 (Call of Duty: Black Ops)
กำลังแสดง 1-9 จาก 9 รายการ
อัปเดต: 8 ก.ย. 2016 @ 3: 08pm

Release ver 1.21
-No more custom XComClassData.ini. The default category is now the cannon. I will ignore any and all requests for this feature to return because it's not worth the hassle.

อัปเดต: 28 ส.ค. 2016 @ 5: 01pm

Release ver: 1.20 ASSET UPDATE
-Corrected the Diffuse and Mask textures.
-Re-adjusted the Materials.
-Finally fixed the vertex normals for all meshes. It shouldn't have weird black splotches anymore.
-Removed the flashlight Particle System from the weapon.
-Updated the localization file with better descriptions for each tier.
-Added AbilityDescName in the localization file.

อัปเดต: 16 ก.ค. 2016 @ 10: 35am

Release ver: 1.14
-Replaced the firing sounds with stereo.
-Fixed an issue where the suppression animation doesn't play.

อัปเดต: 8 มิ.ย. 2016 @ 11: 24pm

Release ver: 1.13
-Fixed a compatibility issue with LW toolbox. Thanks goes out to Krakah for finding this out for me.
-Fixed the infamous black weapon bug.

อัปเดต: 31 พ.ค. 2016 @ 3: 21pm

Release ver: 1.12
-Added compatibility for Grimy Loot Mod.

อัปเดต: 12 พ.ค. 2016 @ 1: 07pm

Release ver: 1.11
-Fixed a bug where you get only one M60. Should now be infinite.
-Removed some deceprated ini fields. They are no longer used anymore.

อัปเดต: 8 พ.ค. 2016 @ 5: 18pm

Release ver: 1.1
-Consolidated both version of the M60 into one, eliminating the need to upgrade both weapons separately.
-The grenadier version of the M60 is removed, now as one weapon.

อัปเดต: 27 เม.ย. 2016 @ 11: 33am

-Tags are fixed

อัปเดต: 27 เม.ย. 2016 @ 11: 22am

Release ver: 1.0
Initial release of this mod.