Don't Starve Together

Don't Starve Together

Server Status
Ergebnisse 1–10 von 20
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Update: 12. Mai 2023 um 4:14

Hotfix to te previous update

Update: 12. Mai 2023 um 2:28

This should fix the following error:
[string "../mods/workshop-503330921/modmain.lua"]:164: attempt to index field 'original' (a nil value)

Update: 28. Okt. 2015 um 3:59

- Removed default API: "dstservers.jacklul.com/api" as my list now provides status data directly from Klei's servers.

It is no longer required to use this if you want to have your server's status displayed on my web list ;D

Update: 25. Okt. 2015 um 8:10

- Update for Caves Beta branch: TheNet:GetClientTable() steamid field got renamed to netid, it will still be returned as steamid in the status data

This update should not break anything for non-beta servers.

Update: 8. Sep. 2015 um 23:02

- Added nil check for overrides table in case server has empty worldgenoverride.lua or doesn't have it at all
- also just in case for preset too

Update: 5. Sep. 2015 um 10:04

- Updated url_encode function again - "&" character issue this time, *sigh*
I TESTED IT EARLIER, WHYYYY

Update: 5. Sep. 2015 um 0:59

- Added world settings / overrides variables

Update: 2. Sep. 2015 um 11:02

how the hell client_only_mod set itself magically to true (probably my magic hand did this)

Update: 2. Sep. 2015 um 10:38

- You can now use two APIs at the same time

Update: 1. Sep. 2015 um 14:56

- Updated url_encode function
- Updated default API_URL due to some issues with my API when using mod_rewrite - http://dstservers.jacklul.com/api/push/ is now deprecated
- Example API script is not longer provided within the mod, it is instead posted on pastebin: http://pastebin.com/exZ7Zu06