Cities: Skylines
IPT - Improved Public Transport 3.8.10
Показване на 61 — 67 от 67 постъпления
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Обновление: 25 апр. 2015 в 3:24

- Another fix for the 0 vehicles problem.

Обновление: 23 апр. 2015 в 3:28

- IPT is now using the UnityEngine debug log, you can access it when you use ModTools.
- Buttons now work when accessing a transport line via the 'Modify line' button.
- IPT is now monitoring buildings and will patch new buildings when they were built. No more save/reload when using custom assets for metro, trainstation and bus depot.
- When there is no valid path IPT will now try another depot, until it finds a valid one. If you still see no vehicles, then there is no valid path. There will be a warning message in the UnityEngine debug log when the game can't find a valid path.
- Increased the priority of added vehicles. This should fix the problem with 0 vehicles if there are valid paths.

Обновление: 17 апр. 2015 в 13:49

- You may now edit the vehicle capacity. Open the transport info, there you will see the new menu.
- Several code improvements were made.

Обновление: 14 апр. 2015 в 3:11

- A problem with the patching of buildings has been fixed.

Обновление: 13 апр. 2015 в 12:53

Fixed a bug which occurred with last update.

Обновление: 13 апр. 2015 в 9:34

Added support for custom assets.
Testet with these:

http://steamproxy.net/sharedfiles/filedetails/?id=410776628
http://steamproxy.net/sharedfiles/filedetails/?id=411521749
http://steamproxy.net/sharedfiles/filedetails/?id=415761742

Limitation: it will only work with allready created items on your map, when placing new custom assets on your map you have to save and reload the map, IPT will then patch those assets with the new AI.

Обновление: 12 апр. 2015 в 13:36

First release.