Don't Starve Together

Don't Starve Together

Combined Status
Ergebnisse 11–20 von 55
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Update: 5. Apr. 2020 um 13:42

1.7.14
Fixed several issues with controllers and badges that hide (notably the wetness badge)

Update: 3. Apr. 2020 um 0:06

1.7.13
Fix numbers on health/hunger/sanity badges disappearing after hovering over them

Update: 2. Apr. 2020 um 19:48

1.7.12
Fixed Abigail badge overlapping with the boat badge
Fixed positioning of boat badge so it's lines up more neatly with other badges
Fixed boat badge not showing max hp on hover
Fixed boat badge and wetness showing floating numbers after they were supposed to have been hidden

Update: 1. Apr. 2020 um 22:58

1.7.11
Fix positioning of Abigail's pet badge

Update: 23. Feb. 2020 um 17:54

1.7.10
Fixed a bug where the boat badge number background would be showing without the boat badge until you got on a boat

Update: 23. Feb. 2020 um 17:44

1.7.9
Add support for the Boat Badge

Update: 23. Nov. 2019 um 11:22

1.7.8
Fixed a crash that could happen if the clock didn't exist (for example in The Gorge)

1.7.7
Fixed a crash when Show Clock Text was set to Hide

1.7.6
Fixed a bug where the micro/compact season clock would have the day count for the previous day until you moused over

Update: 22. Feb. 2019 um 19:24

1.7.5
Fix a crash that happened when using Woodie with the Show Numbers: Current/Max setting.
(1.7.2-1.7.4 were single-player updates)

Update: 26. Jan. 2019 um 17:36

1.7.1

Added option to hide the text on the clock/seasonclock unless you are mousing over them or have the controller inventory open
Fixed some places where hovering over badges would show new text but opening the controller inventory wouldn't (controller players can now see more things, yay)
Fixed season clock getting messed up by changing seasons in the middle of the game (for example with console commands)

Update: 23. Nov. 2018 um 22:50

1.6.27
Added an option to show Current/Max numbers under stats (for example, it will show "100/150" under health if you have lost 50 hp).
Show days remaining in season on the season clock when opening the inventory with a controller.