Counter-Strike 2

Counter-Strike 2

ze_doomglaven
Showing 11-20 of 21 entries
< 1  2  3 >
Update: 6 Sep @ 7:56am
by Vynd

- Make some delay spots easier to access
- Even more clipping
- Make the library explode

Update: 5 Sep @ 8:30am
by Vynd

- Fix broken zm teleports
- Fix jump skip in first house area
- Add anti delay triggers to all kz triggers
- Add another push to stop zms boosting on the rat
- Clipping adjustments

Update: 3 Sep @ 11:01am
by Vynd

- Shrink rat ogre hitbox to allow for zombies to pass easier
- Try fix bug where firepit light sometimes wouldn't work
- Fix clipping in library
- Rework ending sequence to make the routes for everyone more obvious

Update: 1 Sep @ 11:49am
by Vynd

- Fix missing teleports
- Fix missing lightning killers
- Fix missing minimap

Update: 1 Sep @ 9:46am
by Vynd

- Make it rain
- Reduce first zm tp to be 10 seconds faster
- Make rat race over defend basically impossible
- Fix issue where second jump on rat race became impossible
- Change all zm pushbacks to be a strong sudden push instead of a long slow
- Rework timings in ritual/library area
- Move broken grimoire spawns that needed to be e-picked
- Changed library roof lightning killer to never disable
- Raise platforms before waystone so zombies cant kill from the water
- Rework ending island
- Reduce heals from 4 to 2
- Fix lightning knockback
- Make lightning item slow for 3 seconds instead of 2
- Random fixes, visual changes and more audio

Update: 28 Aug @ 10:24am
by Vynd

- Tweak zm tp before rat race again
- Increase rat stun time from 5.2 seconds to 6
- Make second climb/kz on rat race easier
- Make zm push after rat sewer explosion bigger but last 5 seconds instead of 10
- Fix zm strafe jump skip in caves
- Fix two places players could block door_rotating in ending
- Fix zm being able to kill humans through floor in end section
- Fix some invisible walls you couldn't shoot through
- Small clipping and geometry fixes

Update: 26 Aug @ 4:34pm
by Vynd

- Reduce time for shortcut to canal after house door opens
- Make over defend to skip rat race section much harder
- Reduced rat hp by 20%
- Fix rat boosting zms (hopefully)
- Remove area in sewers where zms could kill humans through the floor
- Fix library doors blocking players
- Fix humans that missed the waystone not being killed
- Rework earthquake item to slow by less but trigger 3 times
- Increase thunder item slow duration and damage
- Minor geometry tweaks

Update: 22 Aug @ 1:01pm
by Vynd

- Fixed clipping on large doors in streets area
- Fixed safe spots in lightning killer on library roof
- Rebalance library roof timings
- Added more sound effects
- Minor visual changes

Update: 19 Aug @ 2:10pm
by Vynd

Final changes for public release

Update: 12 Aug @ 10:57am
by Vynd

Lots of changes and fixes