Garry's Mod
Glide // Styled's Vehicle Base
กำลังแสดง 151-160 จาก 161 รายการ
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อัปเดต: 23 ธ.ค. 2024 @ 4: 00pm
โดย StyledStrike

- Added Turkish translations (Thanks, NovaDiablox!)
- Fixed possible errors introduced on the last update (Thanks, Redox!)
- Set default auto headlight setting to "on" when it's missing from the config. file
- Allow locking on the seat's parent entity
- Tweaked Homing Launcher parameters

อัปเดต: 23 ธ.ค. 2024 @ 1: 30pm
โดย StyledStrike

- Added driver/seat-related Wiremod outputs (Thanks legokidlogan!)
- Allow developers to redefine vehicle spawn colors (Thanks, kirillbrest123!)
- Fix zfighting on skybox indicators (Thanks, Redox!)
- Entity __index call optimizations (Thanks, Redox!)

อัปเดต: 23 ธ.ค. 2024 @ 8: 57am
โดย StyledStrike

- Fix not being able to exit vehicles when the interaction key is not set to E

อัปเดต: 23 ธ.ค. 2024 @ 8: 44am
โดย StyledStrike

- Added glide_gib_lifetime convar (Thanks, Redox!)
- Added glide_gib_enable_collisions convar
- Changed Workshop addon type to vehicle
- Tweaked lock-on logic and hook, allow locking on empty vehicles as long as the client's glide_homing_launcher_lock_on_empty convar is 1

อัปเดต: 23 ธ.ค. 2024 @ 3: 23am
โดย StyledStrike

- Added option to toggle vehicle HUD
- Added option to toggle skybox indicator
- Unset EFL_KEEP_ON_RECREATE_ENTITIES on map cleanup - fixes errors when cleaning up the map after entering tanks

อัปเดต: 22 ธ.ค. 2024 @ 7: 07pm
โดย StyledStrike

- Added ENT:GetWeaponCount
- Make sure the Rhino's model bones have been successfully found before trying to use them
- When trying to get which animation to use from the vehicle, make sure the function exists

อัปเดต: 22 ธ.ค. 2024 @ 5: 39pm
โดย StyledStrike

- Make sure client-side trace is valid when creating explosion decals

อัปเดต: 22 ธ.ค. 2024 @ 4: 36pm
โดย StyledStrike

- Fixed errors when Wiremod is not installed
- Set default FOV to fov_desired, allow up to 120 FOV (Thanks, Redox!)
- Added resource.AddWorkshop (Thanks, Phatso!)

อัปเดต: 22 ธ.ค. 2024 @ 3: 41pm
โดย StyledStrike

- Don't show local player on HUDDrawTargetID, but still show the local player's vehicle tag
- Fix tracers not disappearing smoothly
- Tweak Blazer's traction parameters

อัปเดต: 22 ธ.ค. 2024 @ 2: 04pm
โดย StyledStrike

- Only call SuppressHostEvents when required, fixes sounds stopping while using a turret
- Tweaked console variable descriptions