Space Engineers

Space Engineers

Graphene Armor (Core) (Beta) - Updated
Viser 21-30 af 35 forekomster
< 1  2  3  4 >
Opdatering: 23. jan. 2017 kl. 7:59

Author: Bean
Version 0.9 - INCREMENTAL!
Date: 23.01.2017
Textures By: Bean

Credits/ Huge thanks to the following people:
* Deadweight4u [Deadtech]
* Lionel [DX11 NASA Blocks Mod]
* [EDIM] Ekirei [Frozen Star Technologies]
* Ninlilizi [DX11 Conversion and Help]
* Hex [Original Stone Crusher, which is $#($* brilliant!!]
* Wolf4243 [Modified Stone Crusher Concept, and current model used]
* Mexpex [Heavy Mining Drill] http://steamproxy.net/sharedfiles/filedetails/?id=475375953
* [UI]Phoenix Texturing help! Thanks dude!
* Geneticus Carbon Material - Helped me understand the mechanics of implementing carbon! THANK YOU!!
* Visentinel Getting me to put carbon into this mod. :D

Permissions:
Please ask before using my mods elsewhere. Thank you.
Some parts of my mods are from other people, and all are credited above.

Changelog:
Current version v0.9 [Beta] - Developer Update: 26.06.2016 - 23.01.17

* NEW - Carbon Element

Too many changes to name.
Lots of code cleaning.
Rebalanced a lot of things for survival.
Smaller Mod Size
Fixed pink textures/missing textures.
Dropped DX9 support.
Drills fixed.
Supercapacitors/reactors rebalanced.

In progress:
* Adding all components to blocks for creation.
Some have placeholders. Some might need adjusting.
ie: no steel, but graphene plates. But no nanotubes needed yet, etc.
* Adding slopes / 2x1x1 / etc
* Texturing stairs and ramp


##############################################################################
Notes: This is still beta and very much a work in progress. I don't plan on making game-breaking changes, but adding more and balancing things as I go. This is why constructive feedback is so helpful. ^_^

I do plan on making a minimal version of this mod soon. For those who don't want/need the maybe overpowered items.
##############################################################################

Opdatering: 8. jan. 2016 kl. 12:52

Author: Bean
Version 0.7.1
Date: 08.Jan.2016
Textures By: Bean

Credits/ Huge thanks to the following people:
* Deadweight4u [Deadtech]
* Lionel [DX11 NASA Blocks Mod]
* [EDIM] Ekirei [Frozen Star Technologies]
* Ninlilizi [DX11 Conversion and Help]
* Hex [Original Stone Crusher Concept]
* Wolf4243 [Modified Stone Crusher Concept, and current model used]

Changelog:

Current version v0.7.1 [Beta] - Developer Update: 01/08/2016:
* Property conflict error. Thanks to Rhayvin for letting me know. Minor tweak. Enjoy!

Opdatering: 6. jan. 2016 kl. 12:53

Author: Bean
Version 0.7.0
Date: 06.Jan.2016
Textures By: Bean

Credits/ Huge thanks to the following people:
* Deadweight4u [Deadtech]
* Lionel [DX11 NASA Blocks Mod]
* [EDIM] Ekirei [Frozen Star Technologies]
* Ninlilizi [DX11 Conversion and Help]
* Hex [Original Stone Crusher Concept]
* Wolf4243 [Modified Stone Crusher Concept, and current model used]

Changelog:
Current version v0.7 [Beta] - Developer Update: 01/06/2016

* NEW - Graphene Ore Extractor (Respectfully granted use by Wolf4243!)
- The Graphene Ore Extractor does the following:
- Refines stone to gravel at a more efficient rate.
- Is able to extract trace elements from the stone!
1000kg of Stone placed through the G.O.E. will provide trace amounts of all elements.
90% - Stone
5% - Ice
1.50% - Silicon
1.30% - Magnesium
1.07% - Iron
0.53% - Nickel
0.40% - Cobalt
0.09% - Uranium
0.07% - Silver
0.03% - Platinum
0.01% - Gold
** Inspiration: http://www.visionlearning.com/img/library/large_images/image_6978.gif

Opdatering: 4. jan. 2016 kl. 6:02

Author: Bean
Version 0.6.0
Date: 04.Jan.2016

Permissions:
Please ask before using my mods elsewhere. Thank you.

Changelog:
Current version v0.6 [Beta] - Developer Update: 01/04/2016

* NEW - Changed Graphene Plate component requirements.
- Old: 0.5 Cobalt Ingot * NEW: 3 Iron Ingots
- Old: 50 Stone * NEW: 150 Stone
- Old: Platinum Ingot flakes. * NEW: 1 Nickel Ingot

* NEW - Graphene Cargo Container
- Size: 5x5x5
- Weight: 7,461kg
- Capacity: 3,375,000.00L
- This may be 'cheaty' but I don't care atm. I want less running around!

* NEW - Graphene Heavy Drill (Large and Small)
- Size: 1x1x3 / 3x3x6
- Weight: 4,712kg / 2,534kg
- Radius: 4 / 3
- This may be 'cheaty' but I don't care atm. I want less thruster needs!

* NEW - Checked consistency of weight vs. vanilla blocks.
- Graphene is far lighter than vanilla armor, and much stronger.

Opdatering: 25. okt. 2015 kl. 14:43

Developer Update: 10/25/2015 - Current version v0.5 [Beta]
Just kidding! Here is color for you. How and why? You can think my friend Ninlilizi for her awesome handiwork with my texture. THANK YOU NINLILIZI!

* NEW - Colorable blocks[1]

Notes:
[1] - DX11 Only. DX9 is graphene colored only. Colorable coming soon!)

Opdatering: 25. okt. 2015 kl. 13:19

Developer Update: 10/25/2015 - Current version v0.4 [Beta]

Good news everyone! DX11 is here. No more blah blocks in your game.
However, this is a temporary patch version, as there is currently NO COLORATION yet.

* NEW - Added DX11 Textures
* Changed: Various

Known issues:
* No coloration to blocks. YET.
* There is a small issue with construction models of slope/corner.
* Normals on blast door
* ? Report back!

Opdatering: 27. dec. 2014 kl. 4:24

Update:
12/27/2014 - Version 0.3.4

* NEW - Added Graphene Plate
* Changed: Weight of small cubes

Opdatering: 13. nov. 2014 kl. 11:34

Update:
11/13/2014 - Version 0.3.3

* NEW - Added Graphene 'Slim' Cube
This cube can be used similar to a blast door cube. It's collision model is slightly smaller (5%) than the cube model. This allows other normal sized cubes to slide between them.

Suggested uses: Graphene Blast Door. Why not use the graphene blast door models? Simple! The blast door models are different than the cube models. 1 rocket shot at a blast door cube will destroy it. It is however, resistant to grinding. But what is a blast door if it can't withstand a rocket attack? Thus the Graphene Slim Cube was born.

Notes:
* Texture is not quite lined up exactly, but it's very close. Probably won't notice.
* Right now, only the slim large cube is available. More will come later, most likely this weekend.
* Video demo to come shortly.
* Possible re-texturing of all models in this mod to better line up and look more HD.

Opdatering: 11. nov. 2014 kl. 7:44

Update:
11/11/2014 - Version 0.3.2

Changes:
* Steel plates required for large blocks have been vastly reduced. This helps keep the armor light. Assume 1 steel plate per 'side' of the construction object. This may change, but for now it's how it is.
* Stone is now used to create graphene plates instead of steel. Assume that you can 'extract' trace amounts of graphite or carbon from this. Not only does this provide a use for you to get rid of all that rock, but it's a fun way to utilize it.

Please remember that this mod is a BETA. You won't have the disappearing blocks problem again, I promise that. Other things like today's update will change as I get feedback from the community, and play with it more.

Opdatering: 10. nov. 2014 kl. 6:05

Update:
11/10/2014 - Version 0.3.1

Fixed: Crash to desktop when trying to create a graphene plate.
Sorry about that!!!