RimWorld
Random Start
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更新:9月16日 @ 4時48分
更新者:bogknight

v1.3.2:
- Landmark density setting
- Starting Tile Filtering System
- Biome Filtering: Added ability to filter starting locations by specific biome types
- Hilliness Controls: New settings to control terrain hilliness of starting locations
- Temperature Range Filtering: Filter starting tiles by temperature parameters
- New system to control starting character attributes
- Ability to exclude factions from reputation randomisation
- Meme Management: Improved ideology meme handling and customization
- Realistic Planets 1.6 Support
- Fixed duplicate random button issues
- Improved Tooltips: Better tooltip support for new customization options
- Added Simplified Chinese translation

Contributors
@magian1127: Primary contributor for new filtering systems and Realistic Planets compatibility

更新:7月4日 @ 2時32分
更新者:bogknight

v1.1.0:
- fix issue with factions from disabled mods hanging around in mod config, this fix will resolve issues with not enough factions being generated
- improve compatibility with rimpy - if you've been having issues with mod compatibility and use rimpy, this will likely resolve your issues
- improve random starting item system - max wealth is now respected more closely, and remove starting items also removes "scattered" items in the map
- add some more tooltips - this will be an ongoing process to improve the clarity of the settings page

更新:6月27日 @ 6時27分
更新者:bogknight

v1.0.0:
- initial v1.6 support

更新:2024年7月4日 @ 2時30分
更新者:bogknight

v0.12.4:
- remove log spam
- fix randomiseFactionGoodwill setting being overriden

更新:2024年6月27日 @ 7時01分
更新者:bogknight

v0.12.2:
- ability to remove and / or randomise starting research
- ability to set a maximum tier for random research
- ability to disable unlocking pre-requisite research for random research
- ability to remove and / or randomise starting items
- ability to set a maximum value limit and tier for starting items
- ability to set a metabolic efficiency minimum for randomising genes
- ability to build a completely random scenario rather than choosing from pre-existing
- ability to randomise starting faction goodwill

更新:2024年6月5日 @ 10時29分
更新者:bogknight

v0.11.3: stop editing settings factions when creating unique factions

更新:2024年6月4日 @ 15時44分
更新者:bogknight

v0.11.2: fix ideoligion deep save

更新:2024年6月4日 @ 11時34分
更新者:bogknight

v0.11.1:
* add range sliders for all world generation parameters
* fix SOS2 compatibility when loading custom scenarios

更新:2024年6月4日 @ 8時21分
更新者:bogknight

v0.10.0:
* fix Vehicle Framework compatibility
* fix tutorial not being ignored correctly
* make mod detection more robust

v0.9.0: add ability to override Ideoligion with custom one

更新:2024年6月3日 @ 9時46分
更新者:bogknight

v0.8.0: No Pause Challenge compatibility