Left 4 Dead 2

Left 4 Dead 2

Special Hit Marker (Script)
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Uppdatering: 17 feb, 2024 @ 19:13

Version 0.7.1 (hotfix):
Fixed ally feedback being defaulted to enabled
Fixed spam in console upon generating feedback

Uppdatering: 17 feb, 2024 @ 8:32

Version 0.7
Added setting&code for ally hit feedback
Ally hit Particles courtesy of Tempest

Uppdatering: 12 feb, 2024 @ 20:56

Tempest's new Particles

Uppdatering: 5 feb, 2024 @ 19:00

Fixed a rare error in console, presumably caused by players being hurt by a trigger_hurt entity
Cleaned up some unused files

Uppdatering: 5 feb, 2024 @ 0:46

Fixed errors in console when a bommer falls to its death
Added setting to generate feedback for Common Infected (may be janky/unstable)
Added setting to use a new on-HUD particle made by Tempest

Uppdatering: 1 feb, 2024 @ 0:58

fixed incorrect audio playing, now used CoD:MW hitsounds

Uppdatering: 31 jan, 2024 @ 5:02

Updated addon to use config files (contains fallback library in case subscribed people forgot to check requirements)

Uppdatering: 28 jan, 2024 @ 18:27

Increased visibility at long ranges (shoutout to Tempest for the meterial files)

Uppdatering: 28 jan, 2024 @ 5:50

Fixed errors in console when players take fall damage (I hope)
Updated addoninfo and addonimage for ease of editing and differentiation.

Uppdatering: 27 jan, 2024 @ 19:29

fixed shotgun sound bug
bots don't show marker now
added Easter egg setting in the scripts ;)