Garry's Mod
gm_sunsetgulch
Mostrando 31-40 de 44 aportaciones
< 1  2  3  4  5 >
Actualización: 16 MAY 2015 a las 22:08

Finally got cubemaps working

Actualización: 16 MAY 2015 a las 18:10

Added electrical substation and power lines, Added reversing loop to Surface Yard and made main drag single track, made the cliff path actually useful, added some new stations, changed some crossovers to single crossovers, added cubemaps (knock on wood)

Actualización: 11 MAR 2015 a las 17:41

Expanded the underground, added a second yard, added 3d skybox, added new passenger station(s), added more build garages, did some optimization, improved some switches

Actualización: 23 FEB 2015 a las 13:10

Added glowing crystal materials to material tool... hopefully.

Actualización: 11 FEB 2015 a las 17:05

Separated the track models into a second workshop file

Actualización: 3 FEB 2015 a las 20:36

Redid the entire map. Major improvements in the areas of render control, track layout, terrain.

Actualización: 3 NOV 2014 a las 12:08

Fixed the double wyes, for real this time

Actualización: 3 NOV 2014 a las 11:38

(Hopefully) fixed the double wye problem, made the crossovers more forgiving

Actualización: 2 NOV 2014 a las 23:11

Overhauled the entire map. Built the surface from scratch to render less of the map at once, expanded greatly on the underground portion. There are a lot of Dev textures now but this is just a proverbial bone I'm throwing to the proverbial dogs because I'm anxious to see how the new setup performs.

Actualización: 22 SEP 2014 a las 11:00

Added the first stage of the underground rail network, made one of the hills marginally less steep, made the turntable slightly better