PlateUp!
KitchenLib
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Update: 18 jan om 1:03

Release Notes

Achievements
- Fixed Multiplayer

Update: 13 jan om 8:47

Release Notes

Achievements
- Fixed Ordering Ticket UI
- Added `Action OnUnlock`

Cosmetics
- Cosmetic Menus are now generated each load rather than at the start

Update: 9 jan om 2:47

Release Notes

Beta
- Added a Beta Warning to the Main Menu.
- Added `-noklbetawarning` launch tag to remove the launch warning.

Menus
- Menus are now registered using `MainMenuPreferencesesMenu`, `PauseMenuPreferencesesMenu` and `BasePreferencesMenu`
- Menus using previous registration methods are still functional. (This does **NOT** include `MainMenuAction` and `PauseMenuAction`)
- Fixed modded cosmetics menu not showing up.

GameDataObjects
CustomDish
- When `RequiredNoDishItem` is `true`, it will now be redirected to `IsMainThatDoesNotNeedPlates`
PlayerCosmetic
- Added `HideBody`
RestaurantSetting
- Added `ForceLayout`

References
- Updated references for Halloween 2024.

Codebase
- Reorganised Things

Achievements
- Fixed Achievement UI
- Network now uses 128 bytes rather than 32 bytes
- Adjusted Achievement UI to allow for transparent icons.
- Added `IsHidden` value for achievements.

Update: 8 jan om 20:00

Revert

Update: 8 jan om 19:58

Release Notes

Beta
- Added a Beta Warning to the Main Menu.
- Added `-noklbetawarning` launch tag to remove the launch warning.

Menus
- Menus are now registered using `MainMenuPreferencesesMenu`, `PauseMenuPreferencesesMenu` and `BasePreferencesMenu`
- Menus using previous registration methods are still functional. (This does **NOT** include `MainMenuAction` and `PauseMenuAction`)
- Fixed modded cosmetics menu not showing up.

GameDataObjects
CustomDish
- When `RequiredNoDishItem` is `true`, it will now be redirected to `IsMainThatDoesNotNeedPlates`
PlayerCosmetic
- Added `HideBody`
RestaurantSetting
- Added `ForceLayout`

References
- Updated references for Halloween 2024.

Codebase
- Reorganised Things

Achievements
- Fixed Achievement UI
- Network now uses 128 bytes rather than 32 bytes
- Adjusted Achievement UI to allow for transparent icons.
- Added `IsHidden` value for achievements.

Update: 27 okt 2024 om 1:29

Reverted - Accidentally uploaded the wrong version

Update: 27 okt 2024 om 0:54

Release Notes

References
- Updated references for Halloween 2024.

Cosmetics
- Fixed modded cosmetics menu not showing up.

GameDataObjects
PlayerCosmetic
- Added `HideBody`
RestaurantSetting
- Added `ForceLayout`

Update: 27 okt 2024 om 0:33

Adds signature.txt for verification purposes

Update: 30 aug 2024 om 11:32

Release Notes

Bugs
- Fixed a bug causing certain count effects to not be played.
- Fixed a bug causing vanilla achievements to not be unlocked.
- Fixed a bug causing several things (pings, appliances, items) to appear in the middle of the world briefly.
- Fixed a bug causing the Mods Menu to have an inconsistent background panel.
- Fixed a bug causing Non-KitchenLib Mods to display KitchenLib Mods.
- Fixed a bug causing Materials Menu to not open.

References
- Updated references to v1.2.0

CustomGameDataObjects

CustomDish
- Added `IsMainThatDoesNotNeedPlates`

CustomFranchiseUpgrade
- Added `Prefab`

CustomItem
- Added `RepeatOrderMin`
- Added `RepeatOrderMax`

CustomItemGroup
- Added `RepeatOrderMin`
- Added `RepeatOrderMax`

Update: 8 aug 2024 om 3:57

Release Notes

CustomGameDataObjects
- Localisation should now fallback to English if a translation is missing and if English is available

CustomPlayerCosmetic
- Added `float HeadSize`

CustomDish
- Changed how `RequiredNoDishItem` and `RequiredDishItem` are handled internally.
- When `RequiredNoDishItem` is `true` OR `RequiredDishItem` is assigned, you won't be provided plates for this dish.
- When `RequiredDishItem` is assigned it is now simply added to `MinimumIngredients`.

CustomItemGroup
- Replaced default view to be `ItemGroupView` rather than `DummyItemGroupView`.

Misc
- Disabled feature flags.
- Added a new error message for when the game fails to register a new GDO
- Moved preference files into `/ModData/KitchenLib/Preferences`
- On first launch, the mod will request permission to sync with Steam Cloud.
- Updated references to PlateUp! v1.1.9.

Menus
- Complete rewrite of the Mods menu, removing Untested Mods
- Complete rewrite of the Mod Sync menu to display more information.
- Added `void CreateModLabels(Vector2 startingPosition, List<string> modNames, float columnWidth, float rowHeight, int modsPerColumn)`
- Added `Option<int> CreatePageSelector(Dictionary<int, PageDetails> pages)`
- Added `ControlRebindElement GetRebindElement()`

Achievements
- Added `AchievementsManager` to handle creating Custom Achievements.

Debug
- Added an insane amount of debug logging (seriously a lot).
- Auto enables debug logging when local mods are installed. (Thanks @propstg)
- Generating References now uses tabs instead of spaces.
- Added `-nologprivacy` flag to disable obfuscation of username in logs.

Materials
- Adjusted how Custom Materials are handled internally.
- Fixed Foliage Materials not being exported correctly.
- Fixed CircularTimer Materials not being exported correctly.
- Fixed several Material types not being imported correctly.
- Fixed Material Dumping not working correctly.
- Rebuilt the UI for making custom materials (Hopefully it's easier in the future now).
- Achievement notifications now have 2 options.

Bugs
- Fixed a bug causing componentHistory to fail when encountering an interface derived from `IComponentData`.
- Fixed a bug with `DummyItemGroupView` setting `ComponentGroups` to a new instance when it shouldn't.
- Disabled `LogSaveDetails`.
- Fixed a bug causing crashing when entering the lobby.