Total War: WARHAMMER III

Total War: WARHAMMER III

{{{{DISCONTINUED}}} GDP: A Projectile Overhaul (2.3 Vanilla)
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Update: 8 Oct, 2022 @ 5:24pm

Update: 7 Oct, 2022 @ 5:08pm

Update: 1 Oct, 2022 @ 7:00pm

Update: 1 Oct, 2022 @ 6:28pm

Update: 1 Oct, 2022 @ 4:38pm

Update: 25 Sep, 2022 @ 6:52pm

-added support for Iron Colossus and Sons Of Grimnir

Update: 24 Sep, 2022 @ 11:28pm

-Rockets are slightly more accurate

Update: 24 Sep, 2022 @ 9:31pm

-adjustment applied to other mods

Update: 24 Sep, 2022 @ 6:16pm

Update: 24 Sep, 2022 @ 5:33pm

Added forgotten changes to:
- Vampire Coast Mortars, Deck Gunners, Shadewraith Gunners (deck gunners)
- Skullcannon
- Blessed field trebuchet
- Poison Wind mortars, The Avalanche (death globe) mortars, Warp Lightning cannon, Ikit's zzaap-zzaap lightning cannon
- War Wagon hellblaster (black lion), hammer of the witches (great cannon)
- Bastiladon and Blessed Bastiladon Solar engine, Stegadon Crossbow
- Dwarf Bolt Thrower
- Dark elves Reaper bolt Thrower
- High elves Eagle Claw
- Ogre Leadbelchers, Ironblaster, Stonehorn ballista
- Ushabti great bow, Chosen of the Gods (great bow), Bone Giant
- Greenskin Doom Diver Catapult
- Tzeentch Soul Grinder
- Nurgle Soul Grinder
- Luminarks

Changed Range for
Mortars -> 500
Rockets -> 400
Catapult -> 400
Trebuchet -> 420
Ballista -> 450
Queen Bess -> 1.1K

-Ballistas have more accuracy and speed than catapult to compensate for their low dmg
-Rockets are now slower giving them a boost to their firing arc
-Empire Archers have now lower calibration area giving them more accuracy