Call of Duty: Black Ops III

Call of Duty: Black Ops III

GREAT LEAP FORWARD
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Обновление: 23 окт. 2021 г. в 18:54

With the zone fix recently updated, there were a few quirks to fix and a noticed issue

  • There was a possible death barrier created due to shifting the zones to fix power up spawns on the apartment building, If this was causing issues, it should now no longer

  • The top of the toppled apartment building's door is now linked to the bottom, to prevent rounds slowing down noticeably quick. The price has been changed to 1000 to 1250, to account for opening 3 doors instead of 2. There should be a noticeably less amount of zombies getting stuck and slowing down if one door is unopened now.

Thank you all again for playing! I hope this fix proves beneficial for the overall map's enjoyment!

Обновление: 21 окт. 2021 г. в 16:42

Routine update fixing god-areas, death barriers, and also some areas where power-ups would spawn outside the map

  • Power-Ups spawning outside of the map is a major issue faced in this map, and I poorly overlooked it's effect on the gameplay. This update I attempted to clean up the zoning for the map to help prevent this from happening. This is not a 100% fix, but major improvement should be seen with it.

  • An area on the toppled apartment building which allowed the player to stand on parts of the architecture that were not meant to be playable has been addressed

  • An area near stamin-up allowing a god-area, than traveling farther leading to a death barrier, has been addressed

  • The Zombie Shield, previously referred to as 'Tranzit Shield', has now been given it's proper name, plus with a change to it's upgraded variant's name

Обновление: 17 окт. 2021 г. в 16:18

The Summoning key to the Easter Egg has been overhauled again, as many issues have still been prominent. The changes are as follows:

  • Increased radius by an extra 64 units (256 to 320)
  • Fixed the hintstring showing while the piece was not present
  • Slowed down all jumppads used for the Summoning Key by 50% (time to jump = 4 to 6 now)

I hope this helps everyone who ran into issues with this step, and I hope you enjoy the Easter Egg! As always, we know this fix may not be a 100% patch for the issue, and will keep monitoring it. Thank you for your patience, and good luck!

Обновление: 15 окт. 2021 г. в 20:04


UPDATE 1.1
  • Increased radius and height of summoning key trigger
    The speed of the jumppad tied with the size of the trigger to collect this item was overlooked, and in this update hopefully this change will make it easier / possible

  • Increased the height of some clips
    Some clips allowed players to jump over / on top of them, leading to playable areas that were not meant to be accessed. Not all could be addressed, but the majority of them should see an improvement in this update

  • Added arrows
    They must be pointing to something... right??

Обновление: 14 окт. 2021 г. в 18:14

Обновление: 14 окт. 2021 г. в 16:22

The map now exists. This is a pretty big deal to me, hope you enjoy!