Rivals of Aether

Rivals of Aether

Meloetta
Zobrazuje se 11–20 z 20 položek
< 1  >
Aktualizace: 22. led. 2022 v 7.20

v0.24

The I'm aware this won't make meloetta Great but here is some random buffs, so they're not super useless patch

Extra:
Added some lines to the dialouge buddy

init:
Prat land time 24 -> 16
Wavedash spd 1.2 -> 1.3
Airdodge speed 7.5 -> 8
Dash speed 5 -> 5.5
IDS 4.7 -> 6
KBA 1.2 -> 1.1

Fair:
Angle 50 -> 45
Endlag 9 -> 8
Sourspot BKB 6.5 -> 7

Ftilt:
Start up 9 -> 6
Second hit start up 6 -> 4

Fspecial:
Angle 55 -> 45
Cooldown 60 -> 40

Fstrong:
BKB 8 -> 9
Damage 10 -> 12
Endlag 15 -> 11

Dstrong:
KBS 1 -> 1.15
End lag 12 -> 10

Ustrong:
Angle 60 -> 75
KBS 1.1 -> 1.25

Bair:
Start up 12 -> 10
End lag 12 -> 10
Damage increased by 1

Dtilt:
start up 12 -> 7
Force flinches now
Angle 50 -> 45
KBK 7 -> 6

Utilt:
Endlag 13 -> 8

Dspecial:
Cooldown 200 -> 160
KBA while in invis 1.5 -> 1.4

Jab:
Will take longer to slate
Unstaled start up 7 -> 4
Slate start up is slightly quicker
Force flinches now untill first stale
Sdi 1 -> 1.3

Uair:
Start up 14 -> 12
Endlag 15 -> 13
Damage 8 -> 10
KBS .5 -> .6

Dattack:
Lifetime 6 -> 8
Angle 50 -> 45
End lag 17 -> 14

Dair:
Start up 10 -> 7

Nair:
Start up 7 -> 5

Uspecial:
Held uspecial doesn't get increased prat land time

Aktualizace: 27. říj. 2021 v 3.45

v0.23

Bair:
+ Angle (50 > 45)
+ Endlag (13 > 12)

Nair:
> Angle (60 > 70)

Dtilt:
+ endlag (12 > 10)

Ustrong:
+ endlag (12 > 10)

Fstrong:
+ Damage (8,9 > 9,10)
+ Angle (45 > 40)

Aktualizace: 11. zář. 2021 v 9.36

v0.22

Fstrong:
+ Start up (14 > 11)
+ End-lag (17 > 15)

Ustrong:
+ Endlag (16 > 13)
+ Damage (7 > 9)

Dstrong:
+ Damage (7 > 9)

Dair:
+ Increased the range to be less pitiful
> Removed the funny leg hitbox
> They were pretty useless anyways, you might as well not have a hitbox there

Ftilt:
+ Slight Increase in range
+ Angle (50 > 45)
> The angle felt off, so I lowered it

Nspecial:
> Has parry stun now

Rune D:
+ Strongs now have super armor

Aktualizace: 10. zář. 2021 v 19.05

v0.21

Jab:
+ Extended the smear to fit the hitbox more

Ftilt:
> New move
> It's a 2x hit move
* It's slightly better than the older one

Aktualizace: 4. zář. 2021 v 7.52

v0.20 Birthday patch

> Fixed Psybeam sound bug (With player and cpu)

- Prat Land time (20 > 24)

Uspecial:
+ Gravity (-0.05 > -0.055)
> You can now hold Uspecial to get a higher boost, but you go into pratfall.
- When you get parried while in the no gravity state you will go into pratfall.

Aktualizace: 1. zář. 2021 v 17.44

v0.19

+ Added Dialouge buddy support

Aktualizace: 31. srp. 2021 v 22.23

v0.18

> Created an A.I that uses their moves more wisely
> Added even more runes to mess around with
> Fixed Nspecial Bug when you get parried
> Lower pitch and volume of high knockback Dair

Dattack:
+ endlag (18 > 17)

Rune G:
+ If you are above a certain speed you'll get a slight knockback increase

Aktualizace: 31. srp. 2021 v 12.05

v0.17

> Changed hurt hud icon
> Added some runes

Aktualizace: 30. srp. 2021 v 8.24

v0.16

> Added character support to (Stickmin, Hikaru, Mt. Dedede, Soulbound Conflict, Codec and Steve)

Nspecial:
- Damage (11 > 7)
+ Knockback (0,0 > 4,0.05)
* Green ones have slightly more knockback

Fspecial:
+ base knockback (2 > 3)
- Final hits base knockback (7 > 6)
- Angle (50 > 55)
- Start-up (7 > 10)
- Endlag (10 > 12)
- Fspecial gets restircted if used too much in the air
* It is to prevent stalling. (Also Rip the entire map jump on temple that meloetta use to be able to do.)

Turbo mode:
- Aireals no longer have decreased start-up

Uspecial:
+ Slightly lowered cooldown when walljumping (20 > 15)
> Now it go to that number if it is above that number instead of 40

Uair:
- Angle (80 > 85)

Fair:
- End-lag (8 > 9)

Dair:
- Startup (9 > 10)
- Endlag (10 > 11)

Bair:
- Endlag (12 > 13)

* Some aerials nerfs to hopefully make its aerial punish game slightly weaker

Aktualizace: 29. srp. 2021 v 16.46

v0.16

Stuff Lol