Horizon's Gate

Horizon's Gate

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Uppdatering: 21 sep @ 12:17

Minor QOL update to Bend Time. You can now just click on the caster to initiate the ability. It still only affects enemies.

Uppdatering: 28 jun @ 4:55

Summoned actors will no longer benefit from the increased stats afforded by difficulty settings.

Uppdatering: 26 jun @ 17:30

Removed accidental duplicate effects from Mesmerize. Polished up rat behavior. A little bit, at least. Also, Domino and Mesmerize now properly use ruin skill accuracy.

Uppdatering: 10 maj @ 4:25

Behind the scenes change to correct an issue where certain passives were incorrectly replacing each other.

Uppdatering: 14 mar @ 19:05

Added ruinTouch interactions to custom status effects.

Uppdatering: 4 mar @ 14:33

Under the hood changes to status effect "maximums," which should prevent weird situations with the same status effect duplicated on a single character.

Uppdatering: 10 feb @ 14:29

Fixed faction discrepancies in the battle. All enemies should be the same faction now.

Uppdatering: 13 okt, 2024 @ 8:30

Rats now have reduced threat priority.

Uppdatering: 23 jul, 2024 @ 14:22

Devouring Swarm now summons rats! Possession has been replaced with Blink! There is now a Windblast passive!

Uppdatering: 28 sep, 2022 @ 18:29

The Blood Thirst passive should now properly provide its bonus when using an ability that moves you as you get a kill.