Don't Starve Together

Don't Starve Together

[ModsInMenu] Wayne the Experiment
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Uppdatering: 2 maj, 2021 @ 15:45

-changed night vision so that it only applies to Wayne

Uppdatering: 2 maj, 2021 @ 14:03

Uppdatering: 2 maj, 2021 @ 14:00

Uppdatering: 2 maj, 2021 @ 13:54

Uppdatering: 2 maj, 2021 @ 13:49

Wayne The Experiment 1.3 - Wayne’s Armory Update

-Added Wayne’s Armory Tab

-Moved Nightmare Fuel to Wayne’s Armory Tab

-Nightmare Fuel now costs -15 Health to make

-Added The Spear o’ B.S. [The Spear of Being Sane] (Weapon)
-This spear has a base damage of 20, but will correlate with sanity up to deal damage up to 50 per hit. Has 200 uses. Costs 1 spear, 3 nightmare fuel, and 3 Bone Shards. Crafted at a Science Machine

-Added xXxCalmKillerSwordxXx
-Has similar stats as the spear, but has a base damage of 35 and a max damage of 79. Durability of 650 uses. Costs 2 Down Feather, 25 Beefalo Fur, 14 Nightmare Fuel and 6 Moon Rock. Crafted at a Magic Sigil.

-Added Everson’s Bandana
-Reduces Negative Sanity Auras by Half. Restores 2 sanity per minute. Degrades over time. Costs 12 Flower Petals. Available to Wayne at the start of the world.

-Added Nolan (Armor)
-Armor Rating Scales with Sanity; Starts with 90% damage absorption when above 75% sanity and decreases proportionally to sanity to zero when below 75%. Has a Durability of 900. Costs 1 Log Suit, 6 Bone Shards, and 5 Nightmare Fuel. Crafted at an Alchemy Station

-Added Super Nolan (Armor)
-Like Nolan, but has a max absorption of 100% and a min absorption of 50%. Has a Durability of 3000. Costs 1 Nolan, 1 Dragon Scale, 1 Thick Fur, and 14 Nightmare Fuel)

-All base DST characters have dialog quotes for the items above as well

-Wayne’s Max Sanity is now 120

-Wayne now loses triple the sanity when eating sanity draining edibles (when at fresh rates)

-Wayne now loses double sanity when using wormholes

-Wayne’s Negative Sanity Aura Multiplier is now 1.33x+++

-Wayne’s Nighttime sanity gain is now +6 sanity per minute (5.75 before)

-Wayne’s favorite food is now both types of non-monster jerky.+++

-Wayne’s sanity loss in the day is now controlled by dapperness, meaning it will drain consistently, but at the same rate as it was in the previous version (-8 per minute).

-Updated Wayne’s Character Portrait

-Survival Chance Changed to “Slim” (Purely Cosmetic)

-Wayne The Experiment now has a proper modicon, so it can be found in your mod list easier

-Updated some of Wayne’s faces to be more expressive, to have less mistakes, or to be more consistent with dst’s art style (barely lol)

-Updated Quotes

This took about a month and a half to finish. I am not going to work on the new character as of right now, because I am so tired and I would like to take a break from working on mods.

Note:

The Item "Mind-craft" bandage is still in development. I need help in developing it and I have made a post on the forums asking for help. As soon as I get it ready, I will add the bandage in officially!

Uppdatering: 2 maj, 2021 @ 13:48

Uppdatering: 15 apr, 2021 @ 18:52

-Fixed Night Vision Being Lost When Dying
-Changed Damage Ratios (See Description for new Ratios)

Uppdatering: 10 apr, 2021 @ 10:55

-Buffed Speed boost at night from 33% to 40%
-Updated Quotes

Uppdatering: 8 apr, 2021 @ 18:07

-Updated Quotes
-Added Quotes for examining <default>'s TF2 Soldier and goat slices TF2 Scout
-Added examination quotes for all vanilla characters when they examine Wayne
-Also added examination quotes when examining Wayne for TF2 Soldier, TF2 Scout, and Nagito!

Uppdatering: 7 apr, 2021 @ 17:50

Hotfix, shut up