Left 4 Dead 2
Left 4 Bots (Improved A.I.)
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Оновлено: 21 листоп. 2020 о 2:43

- Added the settings option "pickup_animation" (default value: "1"). If "1" the bots will do the pick-up animation when picking up the throwables and the other items. It shouldn't cause issues but if you think it does, you can disable it by setting the value "0".

- Added the ability to order a bot to lead the way. Can be useful when playing custom maps for the first time and you can't find the path or you are too lazy to search for it.
You use the vocalizer command "Lead" but, to differentiate this from the command to start the scavenge, you first need to select the bot with the "Look" command (like you do to crown a witch).
Alternatively you can use the chat command "[botname] lead" (not to confuse with "bots lead" to start the scavenge etc..).
NOTE: it might not work in all the maps, especially in the last map of a campaign where there is no end saferoom. Sometimes they can get stuck if they can't path to the saferoom, in this case cancel the order with any of the following commands: "Follow me" / "Help" / "Move on" / "Stay together" / "Hurry up" (or whatever you remapped this to in the vocalizer.txt file)
NOTE2: keep in mind that while the bots move to execute the order they don't shoot the infected and do not pickup weapons. This command is intended to be used for a short time just to find the way when you are lost. After you found the way and/or there are many infected around and/or things to pickup, it is a good idea to cancel the order.
NOTE3: this doesn't make the bots push the buttons / activate things, they just move towards the saferoom.
NOTE4: keep in mind that their path finding system isn't great, they always go for the shortest path. Sometimes they might think that it's a good idea to jump off a ledge to reach the saferoom. This addon can't fix that so use this command carefully.

- If the bots have been ordered to hold position, they will automatically cancel the order when one or more of them are in the spitter's spit.

- Minor bug fixes.

Оновлено: 19 листоп. 2020 о 8:21

- Added the ability to order a bot to heal himself by using the vocalizer command "Suggest heal" (iMT_PlayerSuggestHealth) while looking at the bot or by using the chat command: [botname] heal. You can give the order to all the bots at once by using the chat command: bots heal.
NOTE: If the file vocalizer.txt already exists you will need to manually add the line:
iMT_PlayerSuggestHealth = heal

- Added the settings option "force_heal". If "1" the bots who try to heal themselves will not interrupt the healing when common infected are around unless, at the moment they start healing, there are special infected nearby or more than 2 (very close) commons.

- Bots will try to stay away from the tank more even though they still run into it when there are incapped survivors (can't do anything about it).

- L4D1 survivors aren't "improved" anymore in the maps "c6m1_riverbank" and "c6m3_port" regardless the game mode / mutation.

- Minor bug fixes.

Оновлено: 17 листоп. 2020 о 3:18

- Further improvements to the gascan pouring system. More custom maps (like "Fatal Freight: Remastered" and "Yama") are now compatible.

- Bots can pick-up upgrade packs (explosive/incendiary ammo) if their inventory slot is empty. They can pass the item to a human survivor when not in fight or they will drop it as soon as they pick-up a medkit.

- Bots no longer pick-up items during the intro scene.

- Changed the default values of the settings options "horde_nades_size" and "horde_nades_radius" to "6" and "140" to reduce the random throws.
If you already have the file settings.txt you will need to change them manually or with the "!l4bsettings [option] [value]" chat command.
You can always play with these options to find the best values for you.

- Changed the default value of the cvar "sb_max_team_melee_weapons" to "0".
If you already have the file convars.txt you will need to change this manually or you can set another value to let the bots use the melee weapons if you want.

- Minor bug fixing.

Оновлено: 14 листоп. 2020 о 2:28

- Fixed a bug introduced with the last patch: the bots could not finish the cola delivery in Dead Center 2.

- The bots no longer throw molotovs at the tank if there are other survivors nearby.

- Bots will be allowed to heal themselves when health is 60+ if there is no human survivor alive so they don't get stuck in the saferoom.

- Minor bug fixing.

Оновлено: 13 листоп. 2020 о 7:33

- Improved the gascan pouring system, now they should be able to pour correctly in more maps.

- Added the ability to change settings on the fly via chat command: !l4bsettings [opion] [value]
(Available only to the admins)

- Nades / molotovs throwing improvements.

- Bots will not throw molotovs in Dead Center finale to avoid setting the gascans on fire.

- Added a chance the bots will throw nades (pipe bombs / bile jars) when being surrounded by an horde of commons before being overwhelmed.
It can be configured by the new settings options:
horde_nades_chance (the chance %)
horde_nades_size (minimum number of commons)
horde_nades_radius (radius around the bot in which the commons are counted)

In other words, when at least horde_nades_size commons are within horde_nades_radius from the bot, there is horde_nades_chance % chance the bot will throw a nade.
Setting horde_nades_chance to 0 will disable the feature (they will still throw nades when being overwhelmed).

- Added the ability to personalize the vocalizer orders by editing the file "ems\left4bots\cfg\vocalizer.txt".
The file maps the vocalizer commands to the addon internal commands.
The vocalizer commands can me found on google.
The addon internal commands are:
lead (enable scavenge, go to generators etc..)
wait (hold position)
go (activate the generators)
witch (crown the witch you are looking at; the "Look" command to select the bot cannot be changed)
move (cancels any previous order)

Оновлено: 11 листоп. 2020 о 10:58

- Little improvement when swapping a nade with a bot when the other bots are close

- Added the option "medkits_bots_give" to settings. If seto to "1" the bots will give their medkits to the admins when not in fight

- When the bots are holding the position, they no longer teleport to you if you are too far from them

- Added chat commands to give orders to bots. They can be used regardless the "vocalizer_commands" value.
To start the scavenge or to send the bots to the generators / push the bridge button / sacrifice in (The Sacrifice finale) you can say: bots lead
To start the generators (The Sactifice finale) you say: bots go
To order to hold position: bots wait
To send a bot to crown a witch you look at the witch and say: [bot name] witch (example: coach witch)
To cancel the orders you can use any of these: bots move, bots run, bots help, bots together, bots followme

Оновлено: 10 листоп. 2020 о 23:17

- Added the "close_saferoom_door" option to the settings. 1 = the last bot entering the saferoom will immediately close the door, 0 = they don't but they might close it later.

Оновлено: 10 листоп. 2020 о 6:52

- Bots should always close the saferoom door now when they are the last getting in
- Bots will start scavenging automatically when no human is in the team and the finale starts, regardless the game mode
- Bots no longer shove the common infected every time they get hit by a common infected unless they are executing orders / scavenging or they are reloading their weapon

Оновлено: 9 листоп. 2020 о 13:53

- Fixed a bug that could cause the error "Accessed null instance" to be spammed in the console in rare occasions

Оновлено: 9 листоп. 2020 о 9:44

- Now the extra L4D1 survivors use the scripted improvements too, so in custom mutations like United We Stand all the survivor bots have the same behavior.