Counter-Strike 2

Counter-Strike 2

Coastal
Exibindo entradas 1–10 de 29
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Atualização: 24/jun./2021 às 17:34

[Hotfix]
- Fixes some bugs in 1.5 update.

/Performance
- Redone most the optimized method, should improve more performance in some area.

/Radar
- Minor fixes.

Atualização: 24/jun./2021 às 16:58

Atualização: 23/jun./2021 às 5:45

[Ver 1.5]
/Map Balance
- Few changes to A Long.
- Add a invisible wall to some area in A Long that can be access by boosting.

/Performance
- Reduced objects in some area, and some optimized methods.
- Improved few performance issues. (Still shat, but I'm working on it.)

/Bots
- Navmeshes updates, bots will be able to use some paths that previous version can't.

/Known Issues
- Shop decals is missing.

Atualização: 23/jun./2021 às 5:42

Atualização: 18/dez./2020 às 4:30

[Hotfix]
- Reduced the height of stair steps.
- Minor fixes.
- "Snowflakes".

Atualização: 1/nov./2020 às 4:06

[Ver 1.3e]
- Fixed clipping issues and boosting spots.

*Thanks to Räv's reports!*

Atualização: 30/out./2020 às 3:22

[Ver 1.3d]
- Fixed a misplaced object.
- More lighting changes.
- Fixed some bomb stuck spots.
- Other minor changes.

*Thanks to Räv's reports!*

Atualização: 28/out./2020 às 1:11

[Ver 1.3c]
- More clipping for some spots.
- Lighting changed in some area.
- Block the view from a potential boosting spot at the T Spawn.

*Thanks to Räv's feedbacks!*

Atualização: 27/out./2020 às 6:28

[Hotfix]
- Now bots will not refuse to jump down from a one-way drop near the B site.

Atualização: 27/out./2020 às 5:41

[Ver 1.3b]
- Fixed few bomb stuck spots, adding more bomb reset trigger and clipping.
- Bomb plant area adjusted and navmesh improvement at the B site.
- Clipping an area that can be boosting out of map.
- Lighting changes near B site area.

*Thanks to [COVID-19 Team] and Räv for finding the bugs!*