Sid Meier's Civilization V

Sid Meier's Civilization V

Kongo (Brave New World)
Mostrando 1-10 de 25 aportaciones
< 1  2  3 >
Actualización: 17 JUN 2016 a las 20:20

v.48

- Fixed a rare bug where non Kongo AI would get free Raffia if AI Kongo was eliminated before the Medieval era.

Should still work with the previous version saves.

Actualización: 17 JUN 2016 a las 20:19

NA

Actualización: 17 MAY 2016 a las 16:25

v.47

-Minor bugfix. Should still be compatible with v.45 saves.

Actualización: 4 ABR 2016 a las 13:51

v.45

-Minor bug fix, should still be compatible with the last version's saves.

Actualización: 27 DIC 2015 a las 9:52

v.44

-Hotfix. Should not impact v.43 saves.

Actualización: 26 DIC 2015 a las 5:55

v.43

-Fixes to various mod compatability.

If you need the previous version, 42, to continue a save, a download link is at the bottom of the description.

Actualización: 19 SEP 2015 a las 14:18

v.42
-Mod compatibility update (EE; Cul Div; Cul Inf; Sovereignty; Mercenaries)
-Adjusted the UU
-Monetize Raffia decision now only needs 2 Raffia Mills
-Archery Units now correctly start with the River Warfare promotion

If you need the previous version to continue a save, a download link is at the bottom of the description.

Actualización: 28 JUN 2015 a las 8:17

v.39 hotfix
-Fixed a crash I accidently introduced in the last update... sorry about that :/

Actualización: 24 JUN 2015 a las 18:57

v.38
-The Pombo's ability can now also fire off hostile mounted units (in addition to friendly).
-Mod compatability update.
-Misc. lua clean up.

Actualización: 26 ENE 2015 a las 20:23