Garry's Mod

Garry's Mod

Nawor's mu_Alpinnacle (TTT Compatible)
1-9 van 9 items weergegeven
Update: 6 jun 2023 om 23:10

Added a new room in the tower and maybe fixed cubemaps. Altered weapon spawns for TTT.

Update: 19 feb 2023 om 5:33

Massively overhauled map.
Added new secrets and alterted old ones.
Facelifted all of the map at least a little bit.
Massively toned down TTT weapon spawns.
Wrote changelog.
If anyone reads this leave a comment so I know I'm not crazy.
Added funny statues
Rejigged traitor traps
Optimised performance
Added navmesh and rebaked cubemaps for LDR and HDR

Update: 28 apr 2020 om 4:03

Added exactly 1 fern.
Managed no to awaken any ancient evils.
Added a secret lightswitch.
Updated sykbox and outer cliff.
Reworked some lights.
Some aesthetic improvements.
Added a secret path between cavewalk and lower damp spot.
Added a secret raiseable tower.
Stopped the kill floor from destroying props.
Added a prop kill below the fog.
Changed fog settings.
Slightly updated cave.
Cave access now possible.
Bothered to build cubemaps again somehow.
Added some new sconces.

Removed clues because they weren't working and idk how to fix sorry.

Update: 24 apr 2020 om 4:30

Added textures to some bad nodrawed areas.
Added sound effects to various areas.
Added exactly 1 fern.
Extended cubemaps.
Added warning signs.
Added buttons to poison the secret corridor.
Added an idol to swtich some lights off.
Added a master on/off switch for all the fires in the level in the dev room.
Added glowy lights to the secret corridor when it's poisoned.
Improved clipping.
Added gold foil.
Improved dead body.
Improved various aesthetics.

IMPORTANT: Added clues because I realised I forgot and one guy assumed that they were included.

Update: 24 apr 2020 om 4:29

Oops, reanimated ancient evils

Update: 22 apr 2020 om 9:59

Added exactly 1 fern someone in the map.
Changed shape of the wet courtyard pond.
Added water flow to some of the water streams.
Replaced a smaller brazier with a larger one.
Added 2 benches in the upper hall.
Added Hugh Mann, the dead body in the lower hall.
Added curse Traitor/Murderer trap to the wet courtyard pond, deals damage and glows green for 30 seconds.
Added ability for Traitors/Murderers to control, lock, and unlock the elevator.
Added a secret passageway in the lower map for the traitor/murderer.
Added some planks for movement around the map.
Added a cave to the weird dead end at the base of the stairs.
Thought about making a radar for this map in csgo and then using it as a map of the map, but dismissed it.
Clipped the top of many things.
Added both LDR and HDR cubemaps.
Added exploding/destructable statue.
Added buttons to control all traps and doors in the dev room.

Added Nawor's seal of approval.

Undid the horrors of what I had wrought the last update.

Update: 22 apr 2020 om 9:59

This update was a mistake. What have I awoken? I hope the lord forgives me.

Update: 22 apr 2020 om 0:33

Fixed a weird visibility bug with the water in the lower courtyard. Added exactly 1 fern somewhere in the map.

Update: 20 apr 2020 om 0:55

Initial addon creation.